GEOS Programmer's Reference Guide
written by Alexander Donald Boyce
proofread and converted to hypertext by Marko Mäkelä
Preface
This document was written after having disassembled the GEOS Kernal
and completely commenting and reverse engineering it. It took a great
deal of time to do this, but I did it because I enjoy computer
programming and deciphering other people's programs. Because of the
amount of effort involved in creating this document, I do not really
wish to give it away. However, I know there are other programmers who
will benefit from my hard work. Therefore I am offering this document
as shareware. If you get good use out of this document, send me
whatever you feel it is worth to you (or some reasonable amount,
personally I find it invaluable). A few dollars would be appreciated.
Here is my address:
Alexander Donald Boyce
2269 Grandview Ave., Apt. 1
Cleveland Heights, Ohio 44106-3144
Thank you and happy computing!
Alex Boyce, October 1986
Table of Contents
Main Chapters
- GEOS Kernal Routines
- Defines all the GEOS Kernal routines along with their input and
output requirements.
- Device Drivers
- Defines the format for Input and Printer Drivers.
- File Formats
- Describes the format of all of GEOS's various files.
- Directory Structure
- Describes the structure of a GEOS disk's directory.
- Information Sector Format
- Describes the structure and the data contained in a file's
information sector.
- Memory Map
- Defines the memory locations used by GEOS.
Appendices
- GEOS Errors
- Defines the error numbers that can be returned by the GEOS Kernal
routines.
- Glossary
- Defines several terms used in this document.
- Fill Patterns
- A representation of GEOS's 32 fill patterns.
- Programming Notes
- Information necessary for GEOS programming.
Alphabetical Listing
- ABS16 ($C16F)
- 16 bit absolute value
- ALLOC ($C292)
- Find and allocate a disk block
- APPEND ($C289)
- Add a VLIR chain
- BASIC ($C241)
- Restart BASIC
- BLKCMP ($C26E)
- Memory block comparison
- BLKFIL ($C17B)
- Memory block fill
- BLKFL2 ($C1B4)
- Memory block fill with inline data
- BLKMOV ($C268)
- Memory block move
- BLKSET ($C181)
- Multiple memory location initialization
- CBOX ($C142)
- Draw a click box
- CBOX2 ($C1AB)
- Draw a click box with inline data
- CBOXES ($C15A)
- Draw a table of click boxes
- CHARST ($C1B1)
- Get a character's stats
- CHGDRV ($C2BC)
- Change disk drive device number
- CKMOUS ($C2B3)
- Check if mouse is inside a window
- CLRRDY ($C232)
- Stop Turbodos in a drive
- CLRSTS ($C235)
- Stop and remove Turbodos in a drive
- CLSMNU ($C190)
- Close current menu
- CLSSER ($C25F)
- Close serial communication
- CLSWIN ($C2BF)
- Close a window
- CMDTBL ($C103)
- Initialize a table of recurring timed events
- CMENUS ($C1BD)
- Close all menu levels
- CONVRT ($C1EA)
- Convert a disk to GEOS format
- COPYB ($C12D)
- Copy a box from screen 1 to screen 2
- COPYB2 ($C1A5)
- Copy a box from screen 1 to screen 2 with inline data
- COPYB3 ($C250)
- Copy a box from screen 2 to screen 1
- COPYB4 ($C253)
- Copy a box from screen 2 to screen 1 with inline data
- COPYL ($C11E)
- Copy a line from screen 2 to screen 1
- COPYSP ($C1C6)
- Copy a sprite data block
- CURSOF ($C29E)
- Turn off the text cursor
- CURSON ($C29B)
- Turn on the text cursor
- CWIDTH ($C1C9)
- Get a character's width
- CWRITE ($C223)
- Verify before writing sector
- DEC16 ($C175)
- Decrement a 16 bit integer
- DECODE ($C20E)
- Compute the checksum of a memory region
- DELAY ($C199)
- Set up a time delay
- DELET2 ($C244)
- Delete a temporary file
- DELETE ($C238)
- Delete a file
- DIRDSK ($C1F0)
- Create a directory entry on disk
- DIRMEM ($C1F3)
- Create a directory entry in memory
- DRAW ($C2AA)
- Draw a coded image
- DRAW2 ($C2C5)
- Draw a coded image with user patches
- DRAWCH ($C202)
- Draw a character on the screen
- DRVNAM ($C298)
- Compute address of disk's name
- DRVSET ($C2B0)
- Select a drive
- DRWMNU ($C193)
- Draw the current menu
- DSETUP ($C214)
- Setup a drive with Turbodos
- DSPCHR ($C145)
- Display a character
- DSPNUM ($C184)
- Display a 16 bit integer
- DSPTX2 ($C1AE)
- Display a text string with inline data
- DSPTXT ($C148)
- Display a text string
- ENABLE ($C106)
- Enable a recurring timed event
- ERAMNS ($C157)
- Erase all menus
- ERAMNU ($C154)
- Erase the current menu
- EXERTN ($C109)
- Force a recurring timed event to run
- FALLOC ($C1FC)
- Allocate sectors for a file
- FALOC2 ($C24D)
- Allocate sectors for a file
- FONT ($C1CC)
- Make a memory resident font the current font
- FORBID ($C10C)
- Prevent a recurring timed event from running
- FREE ($C226)
- Free a file's sectors
- GEOSCK ($C1DE)
- Check if a disk is GEOS format
- GETBYT ($C2B6)
- Get a byte from a file
- GETIN ($C2A7)
- Read a character from the keyboard
- GOTO ($C280)
- Goto a specific VLIR chain
- GRPHC2 ($C1A8)
- Process a graphic command table with inline data
- GRPHIC ($C136)
- Process a graphic command table
- HLINE ($C118)
- Draw a horizontal line in a pattern
- HOLE ($C1F6)
- Find a hole in the directory
- INDJMP ($C1D8)
- Perform an indirect jump
- INIT01 ($C271)
- Initialize GEOS variables
- INITDV ($C1E1)
- Initialize a drive
- INITMS ($C14E)
- Initialize the mouse
- INPUT ($C1BA)
- Read a line of text from the user
- INSERT ($C286)
- Insert a VLIR chain
- INTBM ($C17E)
- Intelligent memory block move
- INTBM2 ($C1B7)
- Intelligent memory block move with inline data
- INUSE ($C2AD)
- Check if a disk sector is in use
- INVBOX ($C12A)
- Reverse video a box
- INVLIN ($C11B)
- Reverse video a horizontal line
- IRQRTN ($C100)
- IRQ routine
- LCHAIN ($C1FF)
- Load a chain into memory, given the initial track and sector
- LDSWAP ($C23E)
- Load the SWAPFILE
- LINE ($C130)
- Draw/Erase/Copy an arbitrary line
- LOAD ($C208)
- Load a file, given a file name
- LOAD2 ($C211)
- Load a file, given a directory entry
- LOAD3 ($C21D)
- Load and run a file, given a directory entry
- LOADAD ($C229)
- Get a file's load address
- LOADSW ($C217)
- Load a file with memory swapping
- LOOKUP ($C20B)
- Lookup a file in the directory
- MAIN ($C1C3)
- GEOS's main loop
- MAKCUR ($C1C0)
- Create the text cursor sprite
- MASL ($C15D)
- Multiple 16 bit arithmetic shift left
- MENU ($C151)
- Menu processor
- MLSR ($C262)
- Multiple 16 bit logical shift right
- MOUSOF ($C18D)
- Turn off the mouse
- MOUSON ($C18A)
- Turn on the mouse
- NEG16 ($C172)
- Negate a 16 bit integer
- NEXT ($C27A)
- Move to next VLIR chain
- NUMBLK ($C1DB)
- Compute number of free blocks on disk
- OPNDSK ($C2A1)
- Open a disk
- OPNSER ($C25C)
- Open serial communication
- PBOX ($C127)
- Draw an outline in a pattern
- PBOX2 ($C1A2)
- Draw a solid outline with inline data
- PERMIT ($C10F)
- Allow a recurring timed event to execute
- PFILL ($C124)
- Fill a box with a pattern
- PFILL2 ($C19F)
- Fill a box with a pattern with inline data
- PLOT ($C133)
- Draw/Erase/Copy a point on the screen
- POSSPR ($C1CF)
- Position a sprite
- PREV ($C27D)
- Move to previous VLIR chain
- RANDOM ($C187)
- Change the random number
- RD180 ($C247)
- Read track 18 sector 0
- READ ($C1E4)
- Read a sector
- READ2 ($C21A)
- Read a sector with drive preset
- REBOOT ($C000)
- Reboot GEOS
- REMOVE ($C283)
- Remove a VLIR chain
- RENAME ($C259)
- Rename a file
- RESETM ($C19C)
- Reset the mouse
- RESTRT ($C22C)
- Load and run DESKTOP
- ROWADR ($C13C)
- Compute memory address of a row on the screen
- RUN ($C22F)
- Run a program that is in memory
- SAVE ($C1ED)
- Save memory to a file
- SAVE2 ($C1F9)
- Save memory to preallocated sectors
- SD1616 ($C16C)
- Signed 16 bit division
- SELBSW ($C14B)
- Select the BSW font
- SETPAT ($C139)
- Select a fill pattern
- SPROFF ($C1D5)
- Turn off a sprite
- SPRON ($C1D2)
- Turn on a sprite
- START ($C115)
- Start a recurring timed event's timer
- STOP ($C112)
- Stop a recurring timed event's timer
- STRCMP ($C26B)
- String compare
- STRCPY ($C265)
- String copy
- SYSERR ($C2C2)
- Report system error
- TABLE ($C23B)
- Create a table of file names
- TBLJMP ($C2A4)
- Perform a jump through a table
- TEST ($C13F)
- Test the value of a pixel
- TRACE ($C205)
- Create a list of sectors used by a file
- UD1616 ($C169)
- Unsigned 16 bit division
- UM1616 ($C166)
- Unsigned 16 bit by 16 bit multiply
- UM168 ($C163)
- Unsigned 16 bit by 8 bit multiply
- UMUL88 ($C160)
- Unsigned 8 bit by 8 bit multiply
- UPDATE ($C295)
- Update a VLIR file
- VCLOSE ($C277)
- Close a VLIR file
- VLINE ($C121)
- Draw a vertical line in a pattern
- VLOAD ($C28C)
- Load a VLIR chain
- VOPEN ($C274)
- Open a VLIR file
- VSAVE ($C28F)
- Save memory to a VLIR chain
- WHATIS ($C196)
- Who knows what this routine does???
- WINDOW ($C256)
- Window processor
- WR180 ($C24A)
- Write to track 18 sector 0
- WRITE ($C1E7)
- Write a sector
- WRITE2 ($C220)
- Write a sector with drive preset
- ZFILL ($C178)
- Fill a memory region with zeroes
Sequential Listing
- REBOOT ($C000)
- Reboot GEOS
- IRQRTN ($C100)
- IRQ routine
- CMDTBL ($C103)
- Initialize a table of recurring timed events
- ENABLE ($C106)
- Enable a recurring timed event
- EXERTN ($C109)
- Force a recurring timed event to run
- FORBID ($C10C)
- Prevent a recurring timed event from running
- PERMIT ($C10F)
- Allow a recurring timed event to execute
- STOP ($C112)
- Stop a recurring timed event's timer
- START ($C115)
- Start a recurring timed event's timer
- HLINE ($C118)
- Draw a horizontal line in a pattern
- INVLIN ($C11B)
- Reverse video a horizontal line
- COPYL ($C11E)
- Copy a line from screen 2 to screen 1
- VLINE ($C121)
- Draw a vertical line in a pattern
- PFILL ($C124)
- Fill a box with a pattern
- PBOX ($C127)
- Draw an outline in a pattern
- INVBOX ($C12A)
- Reverse video a box
- COPYB ($C12D)
- Copy a box from screen 1 to screen 2
- LINE ($C130)
- Draw/Erase/Copy an arbitrary line
- PLOT ($C133)
- Draw/Erase/Copy a point on the screen
- GRPHIC ($C136)
- Process a graphic command table
- SETPAT ($C139)
- Select a fill pattern
- ROWADR ($C13C)
- Compute memory address of a row on the screen
- TEST ($C13F)
- Test the value of a pixel
- CBOX ($C142)
- Draw a click box
- DSPCHR ($C145)
- Display a character
- DSPTXT ($C148)
- Display a text string
- SELBSW ($C14B)
- Select the BSW font
- INITMS ($C14E)
- Initialize the mouse
- MENU ($C151)
- Menu processor
- ERAMNU ($C154)
- Erase the current menu
- ERAMNS ($C157)
- Erase all menus
- CBOXES ($C15A)
- Draw a table of click boxes
- MASL ($C15D)
- Multiple 16 bit arithmetic shift left
- UMUL88 ($C160)
- Unsigned 8 bit by 8 bit multiply
- UM168 ($C163)
- Unsigned 16 bit by 8 bit multiply
- UM1616 ($C166)
- Unsigned 16 bit by 16 bit multiply
- UD1616 ($C169)
- Unsigned 16 bit division
- SD1616 ($C16C)
- Signed 16 bit division
- ABS16 ($C16F)
- 16 bit absolute value
- NEG16 ($C172)
- Negate a 16 bit integer
- DEC16 ($C175)
- Decrement a 16 bit integer
- ZFILL ($C178)
- Fill a memory region with zeroes
- BLKFIL ($C17B)
- Memory block fill
- INTBM ($C17E)
- Intelligent memory block move
- BLKSET ($C181)
- Multiple memory location initialization
- DSPNUM ($C184)
- Display a 16 bit integer
- RANDOM ($C187)
- Change the random number
- MOUSON ($C18A)
- Turn on the mouse
- MOUSOF ($C18D)
- Turn off the mouse
- CLSMNU ($C190)
- Close current menu
- DRWMNU ($C193)
- Draw the current menu
- WHATIS ($C196)
- Who knows what this routine does???
- DELAY ($C199)
- Set up a time delay
- RESETM ($C19C)
- Reset the mouse
- PFILL2 ($C19F)
- Fill a box with a pattern with inline data
- PBOX2 ($C1A2)
- Draw a solid outline with inline data
- COPYB2 ($C1A5)
- Copy a box from screen 1 to screen 2 with inline data
- GRPHC2 ($C1A8)
- Process a graphic command table with inline data
- CBOX2 ($C1AB)
- Draw a click box with inline data
- DSPTX2 ($C1AE)
- Display a text string with inline data
- CHARST ($C1B1)
- Get a character's stats
- BLKFL2 ($C1B4)
- Memory block fill with inline data
- INTBM2 ($C1B7)
- Intelligent memory block move with inline data
- INPUT ($C1BA)
- Read a line of text from the user
- CMENUS ($C1BD)
- Close all menu levels
- MAKCUR ($C1C0)
- Create the text cursor sprite
- MAIN ($C1C3)
- GEOS's main loop
- COPYSP ($C1C6)
- Copy a sprite data block
- CWIDTH ($C1C9)
- Get a character's width
- FONT ($C1CC)
- Make a memory resident font the current font
- POSSPR ($C1CF)
- Position a sprite
- SPRON ($C1D2)
- Turn on a sprite
- SPROFF ($C1D5)
- Turn off a sprite
- INDJMP ($C1D8)
- Perform an indirect jump
- NUMBLK ($C1DB)
- Compute number of free blocks on disk
- GEOSCK ($C1DE)
- Check if a disk is GEOS format
- INITDV ($C1E1)
- Initialize a drive
- READ ($C1E4)
- Read a sector
- WRITE ($C1E7)
- Write a sector
- CONVRT ($C1EA)
- Convert a disk to GEOS format
- SAVE ($C1ED)
- Save memory to a file
- DIRDSK ($C1F0)
- Create a directory entry on disk
- DIRMEM ($C1F3)
- Create a directory entry in memory
- HOLE ($C1F6)
- Find a hole in the directory
- SAVE2 ($C1F9)
- Save memory to preallocated sectors
- FALLOC ($C1FC)
- Allocate sectors for a file
- LCHAIN ($C1FF)
- Load a chain into memory, given the initial track and sector
- DRAWCH ($C202)
- Draw a character on the screen
- TRACE ($C205)
- Create a list of sectors used by a file
- LOAD ($C208)
- Load a file, given a file name
- LOOKUP ($C20B)
- Lookup a file in the directory
- DECODE ($C20E)
- Compute the checksum of a memory region
- LOAD2 ($C211)
- Load a file, given a directory entry
- DSETUP ($C214)
- Setup a drive with Turbodos
- LOADSW ($C217)
- Load a file with memory swapping
- READ2 ($C21A)
- Read a sector with drive preset
- LOAD3 ($C21D)
- Load and run a file, given a directory entry
- WRITE2 ($C220)
- Write a sector with drive preset
- CWRITE ($C223)
- Verify before writing sector
- FREE ($C226)
- Free a file's sectors
- LOADAD ($C229)
- Get a file's load address
- RESTRT ($C22C)
- Load and run DESKTOP
- RUN ($C22F)
- Run a program that is in memory
- CLRRDY ($C232)
- Stop Turbodos in a drive
- CLRSTS ($C235)
- Stop and remove Turbodos in a drive
- DELETE ($C238)
- Delete a file
- TABLE ($C23B)
- Create a table of file names
- LDSWAP ($C23E)
- Load the SWAPFILE
- BASIC ($C241)
- Restart BASIC
- DELET2 ($C244)
- Delete a temporary file
- RD180 ($C247)
- Read track 18 sector 0
- WR180 ($C24A)
- Write to track 18 sector 0
- FALOC2 ($C24D)
- Allocate sectors for a file
- COPYB3 ($C250)
- Copy a box from screen 2 to screen 1
- COPYB4 ($C253)
- Copy a box from screen 2 to screen 1 with inline data
- WINDOW ($C256)
- Window processor
- RENAME ($C259)
- Rename a file
- OPNSER ($C25C)
- Open serial communication
- CLSSER ($C25F)
- Close serial communication
- MLSR ($C262)
- Multiple 16 bit logical shift right
- STRCPY ($C265)
- String copy
- BLKMOV ($C268)
- Memory block move
- STRCMP ($C26B)
- String compare
- BLKCMP ($C26E)
- Memory block comparison
- INIT01 ($C271)
- Initialize GEOS variables
- VOPEN ($C274)
- Open a VLIR file
- VCLOSE ($C277)
- Close a VLIR file
- NEXT ($C27A)
- Move to next VLIR chain
- PREV ($C27D)
- Move to previous VLIR chain
- GOTO ($C280)
- Goto a specific VLIR chain
- REMOVE ($C283)
- Remove a VLIR chain
- INSERT ($C286)
- Insert a VLIR chain
- APPEND ($C289)
- Add a VLIR chain
- VLOAD ($C28C)
- Load a VLIR chain
- VSAVE ($C28F)
- Save memory to a VLIR chain
- ALLOC ($C292)
- Find and allocate a disk block
- UPDATE ($C295)
- Update a VLIR file
- DRVNAM ($C298)
- Compute address of disk's name
- CURSON ($C29B)
- Turn on the text cursor
- CURSOF ($C29E)
- Turn off the text cursor
- OPNDSK ($C2A1)
- Open a disk
- TBLJMP ($C2A4)
- Perform a jump through a table
- GETIN ($C2A7)
- Read a character from the keyboard
- DRAW ($C2AA)
- Draw a coded image
- INUSE ($C2AD)
- Check if a disk sector is in use
- DRVSET ($C2B0)
- Select a drive
- CKMOUS ($C2B3)
- Check if mouse is inside a window
- GETBYT ($C2B6)
- Get a byte from a file
- CHGDRV ($C2BC)
- Change disk drive device number
- CLSWIN ($C2BF)
- Close a window
- SYSERR ($C2C2)
- Report system error
- DRAW2 ($C2C5)
- Draw a coded image with user patches
Detailed Listing
- Function Name:
- ABS16
- Purpose:
- 16 bit absolute value.
- Call address:
- $C16F
- Input requirements:
- X
- The address of the 16 bit integer.
- Output:
- X
- The address a positive 16 bit integer.
- Description:
- This routine is one of the GEOS math routines. X points to a 16
bit value which if found to be negative, NEG16 is called to make it
positive.
- Function Name:
- ALLOC
- Purpose:
- Allocate a block on the disk.
- Call address:
- $C292
- Input requirements:
- $08
- Track to start scanning from.
- $09
- Sector to start scanning from.
- $8200-$82FF
- Track 18 sector 0, BAM.
- $849C
- Skew factor (default is 8).
- Output:
- $08
- New track number.
- $09
- New sector number.
- Errors:
- See appendix I.
- Description:
- This routine expects that the BAM is already in memory. It scans
the BAM starting at a specified location, looking for a free sector.
If one is found it is returned, otherwise an error results. The
sector is allocated in the BAM, and the BAM must be updated to disk
afterwards in order for the sector to remain allocated.
- Function Name:
- APPEND
- Purpose:
- Append a new chain in a VLIR file.
- Call address:
- $C289
- Input requirements:
- $8496
- Current chain number.
- Output:
- $8496
- Incremented by 1.
- $8497
- Incremented by 1.
- Preparatory routines:
- VOPEN
- Errors:
- See appendix I.
- Description:
- A hole is opened up in the VLIR sector immediately following the
current chain. The hole is filled with $00,$FF. This represents a
null chain. This hole becomes the current chain.
- Function Name:
- BASIC
- Purpose:
- Restart BASIC with optional program load.
- Call address:
- $C241
- Input requirements:
- $02-$03
- Pointer to 40 characters of text.
- $0C-$0D
- Pointer to file's directory entry.
- $10-$11
- Load address.
- Preparatory routines:
- LOOKUP
- Description:
- The 40 characters pointed to by $02-$03 are saved in a buffer.
If $0C-$0D is non-zero, the file is loaded into memory at the address
specified by $10-$11. BASIC is restarted with an interrupt vector.
This interrupt is set up to give BASIC a chance to start up. After
the time has elapsed, the 40 characters in the buffer are copied to
the screen and a CR is placed in the keyboard buffer. The interrupt
vector is then removed, but the NMI vector is set up to reboot GEOS.
The reboot code is at $C000-$C037.
- Function Name:
- BLKCMP
- Purpose:
- Compares two blocks of memory for a fixed length.
- Call address:
- $C26E
- Input requirements:
- A
- Byte count.
- X
- Address of zero page source pointer.
- Y
- Address of zero page destination pointer.
- Output:
- Z flag
- Set accordingly.
- Description:
- The X and Y registers point to zero page pointers. A has the
number of bytes to be compared (1-255). If A is zero, this routine
will compare up to and including a zero byte. The Z flag is set
accordingly. See STRCMP.
- Function Name:
- BLKFIL
- Purpose:
- Fills a memory region with a specified byte.
- Call address:
- $C17B
- Input requirements:
- $02-$03
- The length of the region.
- $04-$05
- The address of the region.
- $06
- The byte to fill the region with.
- Description:
- A simple loop fills memory with the specified byte.
- Function Name:
- BLKFL2
- Purpose:
- Identical to BLKFIL, but with inline
data.
- Call address:
- $C1B4
- Description:
- This routine takes the inline data and sets everything up before
calling BLKFIL. For example:
JSR BLKFL2
.WORD Length of region
.WORD Address of region
.BYTE Byte to fill memory with
;Control returns here upon completion.
- Function Name:
- BLKMOV
- Purpose:
- Copy a block of memory.
- Call address:
- $C268
- Input requirements:
- A
- Byte count.
- X
- Address of zero page source pointer.
- Y
- Address of zero page destination pointer.
- Description:
- The X and Y registers point to zero page pointers. A has the
number of bytes to be transferred (1-255). If A is zero, this
routine will copy up to and including a zero byte. See STRCPY.
- Function Name:
- BLKSET
- Purpose:
- Uses a table to set various memory locations in a uniform
manner.
- Call address:
- $C181
- Input requirements:
- $02-$03
- Address of a data table.
- Description:
- This routine allows many memory locations to be specified and set
in an orderly manner. The format of the data table is as follows:
| #Bytes | Description |
| 2 | Address to store values at. |
| 1 | # of values that follow. |
| ? |
Values to be stored at the designated memory region. |
| ... | More definitions. |
| 2 | An address of $0000 ends the table. |
- Function Name:
- CBOX
- Purpose:
- Draws a click box on the screen.
- Call address:
- $C142
- Input requirements:
- $02-$03
- Pointer to the graphic data.
- $04
- Column in characters.
- $05
- The row in pixels.
- $06
- The width in bytes.
- $07
- The height in pixels.
- Description:
- This routine draws a click box on the screen. A click box is a
box like Ok, Open, etc. These boxes are generally part of a window
description. The graphic data is in a coded format. This format
consists of a code byte followed by 1 or more data bytes.
- Code bytes less than 128 mean that the following byte is to be
repeated that many times.
- Code bytes ranging from 128 to 219 mean that if 128 is
subtracted from the code byte, then the result is the number of data
bytes that follow.
- Code bytes ranging from 220 to 225 are special. First 219 is
subtracted from the code byte, the result is the number of bytes in
the pattern. Following this code byte is a repetition count for the
pattern. Following this are the bytes that constitute the pattern.
These could include either of the previous two code types.
- Function Name:
- CBOX2
- Purpose:
- Identical to CBOX, but with inline data.
- Call address:
- $C1AB
- Description:
- This routine takes a click box descriptor from inline data and
draws it. The inline data does NOT include the processing vector, ie.
JSR CBOX2
.WORD address of graphic image
.BYTE start column in bytes
.BYTE start margin in pixels
.BYTE width of box in bytes
.BYTE height of box in pixels
; Control returns here after the box is drawn.
- Function Name:
- CBOXES
- Purpose:
- Draws all of the click boxes in a table.
- Call address:
- $C15A
- Input requirements:
- $02-$03
- Pointer to a click box table (Usually $880C).
- Preparatory routines:
- WINDOW (optional).
- Description:
- This routine draws all of the click boxes by calling CBOX repeatedly until the table is exhausted. The
INITMS is called to set the mouse's position.
Click table format:
| #Bytes | Description |
| 1 | # click boxes in table. |
| 2 |
Column to place mouse in (0 will prevent placement). |
| 1 | Row to place mouse in. |
This is followed by sets of 8 bytes, one for each click box:
| #Bytes | Description |
| 2 | Address of graphic data. |
| 1 | Column position of box in characters. |
| 1 | Row position of box in pixels. |
| 1 | Width of box in bytes. |
| 1 | Height of box in pixels. |
| 2 | Address of routine to process this box. |
- Function Name:
- CHARST
- Purpose:
- Get statistics for a character.
- Call address:
- $C1B1
- Input requirements:
- A
- The character.
- Output:
- A
- The position of the underline.
- Y
- The character's width.
- X
- The character's height.
- Description:
- Given the ASCII value of a character, this routine computes and
returns the height and width, taking the style into account. The #
pixels above the underline for the present font is also returned.
- Function Name:
- CHGDRV
- Purpose:
- Change the device number of a drive.
- Call address:
- $C2BC
- Input requirements:
- A
- New device number for drive.
- $8489
- Current drive number.
- Output:
- $BA
- New device number.
- $8489
- New device number.
- $8492-$8495
- Appropriate bytes are reset and set.
- Errors:
- See appendix I.
- Description:
- The current drive is made ready, then the new device number is
sent to Turbodos which will change it. This results in the drive
being set as the current drive but with a new device number, and with
Turbodos up and running. The status bytes at $8492-$8495 are
changed, the old one is reset and the new one has bits 6 and 7
set.
- Function Name:
- CKMOUS
- Purpose:
- Check if the mouse is in a box.
- Call address:
- $C2B3
- Input requirements:
- $06
- Top margin.
- $07
- Bottom margin.
- $08-$09
- Left margin.
- $0A-$0B
- Right margin.
- Output:
- A
- $00 - outside box, $FF - inside box.
- Description:
- This routine simply compares the present mouse location stored at
locations $3A-$3C against the box's boundaries. A is set to $00 if
the mouse is outside, $FF if it is inside.
- Function Name:
- CLRRDY
- Purpose:
- Turn off Turbodos.
- Call address:
- $C232
- Input requirements:
- $8489
- Current drive number.
- Description:
- Turbodos is terminated in the current drive.
- Function Name:
- CLRSTS
- Purpose:
- Clear the drive ready status.
- Call address:
- $C235
- Input requirements:
- $8489
- Current drive number.
- Output:
- Appropriate status byte is reset.
- Description:
- This routine terminates Turbodos in the current drive, and resets
the drive status byte at $8492-$8495.
- Function Name:
- CLSMNU
- Purpose:
- Backs up a menu level.
- Call address:
- $C190
- Description:
- This routine erases the present menu, and pops back one level.
- Function Name:
- CLSSER
- Purpose:
- Close off serial communication.
- Call address:
- $C25F
- Errors:
- See appendix I.
- Description:
- This routine resets the I/O ports after serial communication is
complete. This routine is called after calls to READ2, WRITE2 or CWRITE.
- Function Name:
- CLSWIN
- Purpose:
- Close a window.
- Call address:
- $C2BF
- Output:
- $02
- Command byte from window processor.
- $851D
- Command byte from window processor.
- Description:
- The window is erased and the memory addresses that the window
processor saved are restored. Control returns to the caller of
WINDOW.
- Function Name:
- CMDTBL
- Purpose:
- Sets up a table of recurring timed events.
- Call address:
- $C103
- Input requirements:
- A
- The number of entries in the table.
- $02-$03
- A pointer to the table of counters and routine addresses.
- Description:
- This routine copies a table of subroutine addresses and counter
values into GEOS's tables at $872D and $8755. The counters will be
decremented on each call to IRQRTN. When they
reach zero, they are reset and the associated routine is called by
the GEOS main loop. The command bytes are initially set to disable
the counters. Several calls to ENABLE are
needed to start the counters running, one for each entry in the
table. The table consists of pairs of words. The first is the
address of the subroutine to be executed each time the counter
reaches zero and the second is the counter value. This appears to be
the rudiments of multitasking GEOS. The table of command bytes at
$8719 are bit oriented and operate according to the following table:
- Bit 7
- Timer reached zero, call the subroutine.
- Bit 6
- Disable the execution of the routine. This does NOT affect the
counter.
- Bit 5
- Initially set by CMDTBL, causes the
counter to stop running.
- Bit 4
- Though not referenced anywhere in the GEOS Kernal, this bit also
stops the counter. This bit is NOT touched by any of the GEOS
routines, including ENABLE.
- Function Name:
- CMENUS
- Purpose:
- Closes all menu levels.
- Call address:
- $C1BD
- Preparatory routines:
- MENU
- Description:
- This routine is not the same ERAMNS. The
menus are cleared one at a time and the previous levels are
reprocessed in reverse order until all menus are closed.
- Function Name:
- CONVRT
- Purpose:
- Converts a disk to GEOS format.
- Call address:
- $C1EA
- Errors:
- See appendix
- Description:
- This routine modifies the directory header to include the GEOS
format message. It also allocates a sector to be used for the border
from DESKTOP.
- Function Name:
- COPYB
- Purpose:
- Copies a box from screen 2 to screen 1.
- Call address:
- $C12D
- Input requirements:
- $06
- The top margin.
- $07
- The bottom margin.
- $08-$09
- The left margin.
- $0A-$0B
- The right margin.
- Description:
- This routine copies a box from screen 2 ($6000) to screen 1
($A000). Location $2F is unaffected. This routine calls COPYL repeatedly to copy each line of the box.
- Function Name:
- COPYB2
- Purpose:
- Identical to COPYB, but with inline data.
- Call address:
- $C1A5
- Description:
- This routine copies a box from screen 2 ($6000) to screen 1
($A000). The box descriptor is inline with the calling code. See
PFILL2 for an example.
- Function Name:
- COPYB3
- Purpose:
- Copies a box from screen 2 to screen 1.
- Call address:
- $C250
- Input requirements:
- $06
- The top margin.
- $07
- The bottom margin.
- $08-$09
- The left margin.
- $0A-$0B
- The right margin.
- Description:
- This routine copies a box from screen 1 ($A000) to screen 2
($6000). Location $2F is unaffected. This routine calls COPYL repeatedly to copy each line of the box.
- Function Name:
- COPYB4
- Purpose:
- Identical to COPYB3, but with inline data.
- Call address:
- $C253
- Description:
- This routine copies a box from screen 1 ($A000) to screen 2
($6000). The box descriptor is inline with the calling code. See
PFILL2 for an example.
- Function Name:
- COPYL
- Purpose:
- Copies a horizontal line from screen 2 to screen 1.
- Call address:
- $C11E
- Input requirements:
- $08-$09
- The left margin.
- $0A-$0B
- The right margin.
- $18
- The row number.
- Description:
- This routine copies a horizontal line from screen 2 ($6000) to
screen 1 ($A000). Location $2F is unaffected.
- Function Name:
- COPYSP
- Purpose:
- Copies a sprite into GEOS's storage area.
- Call address:
- $C1C6
- Input requirements:
- $08
- The sprite number (0-7).
- $0A-$0B
- Pointer to the sprite data.
- Description:
- This routine simply copies 63 bytes of data pointed to by $0A-$0B
to the specified sprite block. GEOS uses sprite blocks 40 to 47.
- Function Name:
- CURSOF
- Purpose:
- Turn off text cursor.
- Call address:
- $C29E
- Output:
- $84B4
- Bit 6 is cleared.
- Preparatory routines:
- CURSON
- Description:
- Sprite 1 (GEOS's text cursor) is turned off, bit 6 of location
$84B4 is reset. The blink rate is set to 60 (once per second).
- Function Name:
- CURSON
- Purpose:
- Turn on text cursor.
- Call address:
- $C29B
- Input requirements:
- $84BE-$84BF
- Column to place cursor in.
- $84C0
- Row to place cursor on.
- Output:
- $84B4
- Bit 6 is set.
- Description:
- Turns on sprite 1 and positions it. It also sets bit 6 of
location $84B4. The blink rate is set to 60, once per second. Sprite
1 is the text cursor for GEOS.
- Function Name:
- CWIDTH
- Purpose:
- Returns the width of a character.
- Call address:
- $C1C9
- Input requirements:
- A
- The ASCII value of the character.
- Output:
- A
- The width of the character.
- Description:
- This routine simply takes the difference of the bit stream
indices to get the characters width. The delete character has its
width loaded from $8807. This routine is called by
CHARST.
- Function Name:
- CWRITE
- Purpose:
- Conditionally write a sector to disk.
- Call address:
- $C223
- Input requirements:
- $04
- Track number.
- $05
- Sector number.
- $0A-$0B
- Pointer to data buffer.
- Preparatory routines:
- DSETUP
- Errors:
- See appendix I.
- Description:
- The first thing this routine does is try to read the desired
sector. If the read succeeds, nothing happens. Three attempts are
made at the read. After these read attempts, the sector is written
to the disk, by calling WRITE2. If the write
succeeded without any errors, then the routine restarts itself. It
will make five attempts at this loop. If after five attempts, the
sector can not be read reliably, an error 39 results. This routine
is usually called after the sector has been written out with a call
to WRITE2. WRITE calls
this routine to verify the sector.
- Function Name:
- DEC16
- Purpose:
- Decrements a 16 bit value.
- Call address:
- $C175
- Input requirements:
- X
- The address of the 16 bit integer.
- Output:
- X
- The address of the 16 bit result.
- Description:
- This routine is one of the GEOS math routines. X points to a 16
bit value which is decremented by 1.
- Function Name:
- DECODE
- Purpose:
- Compute a checksum for a data region.
- Call address:
- $C20E
- Input requirements:
- $02-$03
- Pointer to data region.
- $04-$05
- Length of region.
- Output:
- $06-$07
- Checksum of region.
- Description:
- This routine is called by the boot-up routines to compute the
checksum of GEOS BOOT. This checksum is used to create the interrupt
vector address. The reason for this was to prevent piracy. This can
be used to check the integrity of a memory region. This is actually
more of a CRC computation then a checksum and the formula is a little
too complex to explain here.
- Function Name:
- DELAY
- Purpose:
- Sets up a time delay.
- Call address:
- $C199
- Input requirements:
- $02-$03
- Amount of time delay value in 60ths of a second.
- Description:
- The counter is saved on a stack, as well as the return address of
the caller. Control is passed back a level higher than the caller.
When the timer runs out, control will return where it left off. This
allows programs to incorporate delays without halting GEOS's many
independent processes. This and CMDTBL appear
to be the beginnings of multitasking for GEOS.
- Function Name:
- DELET2
- Purpose:
- Delete a temporary file.
- Call address:
- $C244
- Input requirements:
- $08-$09
- Pointer to table of tracks and sectors.
- $0E-$0F
- Pointer to file name.
- Errors:
- See appendix I.
- Description:
- This routine removes the file from the directory. It uses the
table of tracks and sectors to free up the sectors used by the file.
This routine is used to clean up a temporary file that was not
completed.
- Function Name:
- DELETE
- Purpose:
- Delete a file from the disk.
- Call address:
- $C238
- Input requirements:
- $02-$03
- Pointer to file name.
- Errors:
- See appendix I.
- Description:
- The specified file is deleted from the current drive.
- Function Name:
- DIRDSK
- Purpose:
- Creates a directory entry on the disk.
- Call address:
- $C1F0
- Input requirements:
- $14-$15
- $8100, required.
- $16
- # of directory sectors to skip first.
- $8100-$81FF
- Information sector for file.
- $8300-
- Track and sector list for file.
- Output:
- $8400-$841D
- Directory entry (written to the disk).
- Preparatory routines:
- FALLOC
- Errors:
- See appendix
- Description:
- This routine is used by SAVE and calls DIRMEM. Because of this, assumptions are made.
The first is that the information sector is at $8100-$81FF and that
$14-$15 point there. The first two bytes of the information sector
are the address of the filename. These are reset by this routine to
$00, $FF. Another assumption made by this routine is that $8300 is a
list of usable tracks and sectors; specifically, $8300-$8301 are the
track and sector for the information sector and $8302-$8303 are the
track and sector of the first sector of the file.
- Function Name:
- DIRMEM
- Purpose:
- Create a directory entry in memory.
- Call address:
- $C1F3
- Input requirements:
- $14-$15
- $8100, required.
- $8100-$81FF
- Information sector for file.
- $8300-
- Track and sector list for file.
- Outputs:
- $8400-$841D
- Directory entry.
- Preparatory routines:
- FALLOC
- Errors:
- See appendix
- Description:
- See DIRDSK for a complete list of all the
assumptions made by this routine.
- Function Name:
- DRAW
- Purpose:
- Draw a section of a coded graphic image.
- Call address:
- $C2AA
- Input requirements:
- $02-$03
- Pointer to graphic image data.
- $04
- Column to start on, in bytes.
- $05
- Row to start drawing the image on.
- $06
- Image width in bytes.
- $07
- Image height in pixels
- $18
- # bytes to skip on the left side.
- $19
- # bytes on the right side.
- $1A-$1B
- # rows to skip down.
- Description:
- The coding of the image is the same as that of the click boxes,
see CBOX for more information. This routine
seems to be for drawing pieces of Photo Scraps. Photo Scraps have
this coded format. The parameters for this routine allow a section
of the image to be drawn by specifying how many rows to skip down,as
well as how many bytes to skip on the left and the right of the
desired section. This is not used by GEOpaint unless GEOpaint
converts its files because they are in a different format; however,
Photo Scraps are in this format.
- Function Name:
- DRAW2
- Purpose:
- Draw a section of a coded graphic image.
- Call address:
- $C2C5
- Input requirements:
- $02-$03
- Pointer to graphic image data.
- $04
- Column to start on, in bytes.
- $05
- Row to start drawing the image on.
- $06
- Image width in bytes.
- $07
- Image height in pixels
- $18
- # bytes to skip on the left side.
- $19
- # bytes on the right side.
- $1A-$1B
- # rows to skip down.
- $1C-$1D
- First user vector.
- $1E-$1F
- Second user vector.
- Description:
- This routine is identical to DRAW, except
that before each byte is read, the first user routine is called. The
second user routine is called before reading each byte that is not
part of a pattern (Command bytes greater than 219). These user
routines might be for disk reading, in order to draw an image that is
not memory resident.
- Function Name:
- DRAWCH
- Purpose:
- Draws a character.
- Call address:
- $C202
- Input requirements:
- A
- The ASCII value of the character.
- $05
- Row to print on (1 above the underline).
- $18-$19
- Column to print in.
- $33
- The top margin (Usually 0).
- $34
- The bottom margin (Usually 199).
- Description:
- This routine is not exactly the same as DSPCHR. This routine does not process control
characters at all. It also does not check left and right margins at
all. It only checks top and bottom margins so that it stays on
screen.
- Function Name:
- DRVNAM
- Purpose:
- Compute the address of the disk's name.
- Call address:
- $C298
- Input requirements:
- X
- Address to place pointer in.
- $8489
- Current drive number.
- Output:
- Location in zero page pointed to by X has the address of the
current drive's name.
- Preparatory routines:
- OPNDSK
- Description:
- This routine computes the address of the current drive's name by
multiplying the drive number (minus 8) by 18, then the offset of
$841E is added to that. The result of the computation is stored at
the zero page address in X.
- Function Name:
- DRVSET
- Purpose:
- Set current drive.
- Call address:
- $C2B0
- Input requirements:
- A
- Device number of drive (8-11).
- Output:
- $BA
- Set to new device number.
- $8489
- Set to new drive number.
- Description:
- If the drive being specified is not the current drive then CLRRDY is called to clear the current drive. Then
locations $BA and $8489 are set to the new drive number. No other
locations are affected, nor is anything actually done with the
drive.
- Function Name:
- DRWMNU
- Purpose:
- Redraws the present menu.
- Call address:
- $C193
- Description:
- This routine redraws the current menu.
- Function Name:
- DSETUP
- Purpose:
- Sets up a drive with Turbodos.
- Call address:
- $C214
- Input requirements:
- $8489
- Current drive number.
- Errors:
- See Appendix I.
- Description:
- This routine initializes the current drive, sending Turbodos if
necessary. It then causes the drive to run Turbodos. This routine
is called by several of the disk I/O routines, most notably are READ and WRITE. Upon
initializing the drive, the drive's status byte is set to the
appropriate value. The status bytes are stored at $8492-$8495 and
have the following bit definitions:
- Bit 7
- Turbodos is loaded.
- Bit 6
- Turbodos is running.
- Function Name:
- DSPCHR
- Purpose:
- Displays a character on the screen.
- Call address:
- $C145
- Input requirements:
- A
- The character to be printed.
- $02-$03
- Pointer to extra data (Used by a few control characters, not
needed otherwise).
- $05
- The row for printing (1 above the underline).
- $18-$19
- The column to start printing.
- $33
- The top margin (Usually 0).
- $34
- The bottom margin (Usually 199).
- $35-$36
- The left margin.
- $37-$38
- The right margin.
- Preparatory routines:
- SELBSW or FONT
- Errors:
- Branches through $84AB-$84AC if right margin is exceeded.
- Description:
- This routine displays a character in a given location in the
current font and style. The style byte in location $2E is coded as
follows:
- Bit 7
- Underline
- Bit 6
- Boldface
- Bit 5
- Reversed video
- Bit 4
- Italics
- Bit 3
- Outline
Either SELBSW or FONT must
be called prior to using this routine, in order to set up the font
pointers. SELBSW is called during GEOS's
boot-up procedure, as well as by the menu processor. Several control
characters have special properties. Those which require a data
pointer are marked with an asterisk in the following table:
- Ctrl-H
- Delete previous character.
- Ctrl-I
- Tab.
- Ctrl-J
- Move straight down a line.
- Ctrl-K
- Set text cursor to 0,0.
- Ctrl-L
- Move straight up a line.
- Ctrl-M
- Move to the beginning of the next line.
- Ctrl-N
- Turn on underlining.
- Ctrl-O
- Turn off underlining.
- Ctrl-P *
- Followed by a table suitable for GRPHIC.
- Ctrl-R
- Turn on reverse video.
- Ctrl-S
- Turn off reverse video.
- Ctrl-T *
- Followed by 2 bytes which specify the new column.
- Ctrl-U *
- Followed by a byte which specifies the new row.
- Ctrl-V *
- Followed by 3 bytes which specify the new print position.
- Ctrl-W *
- Skips the next 3 bytes.
- Ctrl-X
- Turn on Boldface.
- Ctrl-Y
- Turn on Italics.
- Ctrl-Z
- Turn on Outline.
- Ctrl-
- Turn off all effects, return to plain text.
Those entries marked with an asterisk (*) should only be used from
DSPTXT because they require $02-$03 to be a
pointer to get extra data. As with GRPHIC,
Ctrl-P must be the last command because the zero byte that terminates
GRPHIC will terminate DSPTXT.
- Function Name:
- DSPNUM
- Purpose:
- Display an unsigned 16 bit integer.
- Call address:
- $C184
- Input requirements:
- A
- Control value (See description).
- $02-$03
- The value to be displayed.
- Description:
- This routine converts the value at $02-$03 to decimal ASCII and
displays it using DSPCHR. The control value in
A is defined as follows:
- Bit 7
- 0
- right justify the number.
- 1
- left justify the number, ie. no justify.
- Bit 6
- 0
- print leading zeroes.
- 1
- skip leading zeroes.
- Bits 0-5
- The field width in pixels for right justification.
- Function Name:
- DSPTX2
- Purpose:
- Identical to DSPTXT, but with inline code.
- Call address:
- $C1AE
- Input requirements:
- $35-$36
- The left margin.
- $37-$38
- The right margin.
- Preparatory routines:
- SELBSW or FONT
- Errors:
- Branches through $84AB-$84AC if right margin is exceeded.
- Description:
- This routine creates a pointer to the text, calls DSPTXT, then returns to the code immediately
following the text.
JSR DSPTX2
.WORD The column to start printing in
.BYTE Row for line of print (1 above the underline)
.BYTE Text to be displayed
.BYTE 0
; Control returns here after text is printed.
- Function Name:
- DSPTXT
- Purpose:
- Displays an entire string of text.
- Call address:
- $C148
- Input requirements:
- $02-$03
- Pointer to text string.
- $05
- The row for printing (1 above the underline).
- $18-$19
- The column in which to start printing.
- $33
- The top margin (Usually 0).
- $34
- The bottom margin (Usually 199).
- $35-$36
- The left margin.
- $37-$38
- The right margin.
- Preparatory routines:
- SELBSW or FONT
- Errors:
- Branches through $84AB-$84AC if right margin is exceeded.
- Description:
- This routine calls DSPCHR to display each
character in a string. The string is terminated by a zero byte.
- Function Name:
- ENABLE
- Purpose:
- Enables a recurring timed event.
- Call address:
- $C106
- Input requirements:
- X
- The index into the command table at $8719.
- Preparatory routines:
- CMDTBL
- Description:
- This routine enables a specific timer in the table at $8719 by
resetting bits 5 and 6 in the command table. It also copies the
initial value into the timer table at $87F1. The command table must
have been previously set up by a call to CMDTBL.
- Function Name:
- ERAMNS
- Purpose:
- Erases all open menus.
- Call address:
- $C157
- Preparatory routines:
- MENU
- Description:
- This routine erases all of the menus. It calls ERAMNU repeatedly to accomplish this. It then
sets the menu level counter ($84B7) to $00.
- Function Name:
- ERAMNU
- Purpose:
- Erases the current menu from the screen.
- Call address:
- $C154
- Preparatory routines:
- MENU
- Description:
- This routine will erase the current menu. It does NOT pop up a
level. It simply erases it from the screen. If the vector at $84B1
was set, then that is the routine called to erase the menu;
otherwise, a blank pattern is selected with SETPAT and PFILL is called.
The default setting for $84B1 is COPYB.
- Function Name:
- EXERTN
- Purpose:
- Forces a timed event to execute,regardless of its timer.
- Call address:
- $C109
- Input requirements:
- X
- The index into the command byte table at $8719.
- Preparatory routines:
- CMDTBL
- Description:
- This routine sets bit 7 of a specific command byte in the table
at $8719. This simulates the timer having run out.
- Function Name:
- FALLOC
- Purpose:
- Allocate enough sectors for a file.
- Call address:
- $C1FC
- Input requirements:
- $06-$07
- Number of bytes to be saved.
- $0A-$0B
- Address of buffer for track and sector list.
- Output:
- Buffer is filled with a set of tracks and sectors.
- Errors:
- See Appendix
- Description:
- Given a byte count and a pointer to a buffer, this routine
attempts to allocate enough sectors. This routine is called prior to
saving a file. The track and sector list is not limited in length,
available disk space not withstanding. The list is terminated with a
track number of zero and the appropriate byte count in the sector
location. Note if an error occurs during the allocation, the sectors
already allocated are not freed up. Either this must be done or the
disk must be validated.
- Function Name:
- FALOC2
- Purpose:
- Allocate enough sectors for a file.
- Call address:
- $C24D
- Input requirements:
- $06-$07
- Number of bytes to be saved.
- $08
- Track to start looking from.
- $09
- Sector to start looking from.
- $0A-$0B
- Address of buffer for track and sector list.
- Output:
- Buffer is filled with a set of tracks and sectors.
- Errors:
- See Appendix
- Description:
- This routine is almost identical to FALLOC.
As a matter of fact, FALLOC falls into this
routine after setting $08-$09 to point to track 1 sector 0. This
routine allows the user to specify where on the disk to start looking
for free sectors, possibly speeding things up.
- Function Name:
- FONT
- Purpose:
- Change the current font.
- Call address:
- $C1CC
- Input requirements:
- $02-$03
- Pointer to font header in memory.
- Output:
- $26
- # pixels above line of print.
- $27-$28
- The number of bytes in the bit stream.
- $29
- The point size.
- $2A-$2B
- Pointer to the table of the bit stream indices.
- $2C-$2D
- Pointer to the bit stream.
- Description:
- This routine simply copies the header block from the font to zero
page. This makes the font the current font for all character output.
(See DSPCHR, DSPTXT and
DSPTX2).
- Function Name:
- FORBID
- Purpose:
- Disables the execution of a timed event.
- Call address:
- $C10C
- Input requirements:
- X
- The index into the command table at $8719.
- Preparatory routines:
- CMDTBL
- Description:
- This routine sets bit 6 of a specific command byte in the table
at $8719. This prevents the associated routine from executing,
regardless of its timer. This does NOT stop the timer from running.
If the timer runs out while the routine is disabled, when the timer
is reenabled, the associated routine will be executed. This routine
is the complement to PERMIT.
- Function Name:
- FREE
- Purpose:
- Deallocates all of a file's sectors.
- Call address:
- $C226
- Input requirements:
- $14-$15
- Pointer to directory entry.
- Preparatory routines:
- LOOKUP (Pointer must be copied).
- Errors:
- See Appendix I.
- Description:
- Given the directory entry of a file, all of its sectors are
returned to the free pool. The directory pointer should be pointing
to the directory entry at $8400 and not the pointer returned by LOOKUP. This is due to memory conflicts that will
arise. This routine uses $8000-$82FF for its buffer areas.
- Function Name:
- GEOSCK
- Purpose:
- Checks if a disk is GEOS format or not.
- Call address:
- $C1DE
- Input requirements:
- $0C-$0D
- Pointer to buffer with track 18 sector 0.
- Output:
- Z
- Set if non-GEOS, reset if GEOS format.
- A,$848B
- $00 if non-GEOS, $FF if GEOS format.
- Description:
- This routine expects that track 18 sector 0 has already been
read. It compares 11 bytes, starting with the 173rd, against 'GEOS
format'. It sets $848B so that the current drive is kept track
of.
- Function Name:
- GETBYT
- Purpose:
- Read a byte from a file.
- Call address:
- $C2B6
- Input requirements:
- $0C
- Index of last byte in buffer.
- $0D
- Index to next character in buffer.
- $0A-$0B
- Pointer to disk buffer.
- Output:
- A
- Character that was read.
- Errors:
- See Appendix I.
- Description:
- The initial sector must have been read because the first two
bytes in the buffer are used to find the next track and sector.
Bytes are read from the buffer until there are no more, then the next
sector is read from the disk. This can continue until the last
character of the last sector is read. After this an error 11 (End of
file) will be returned.
- Function Name:
- GETIN
- Purpose:
- Get a key from the keyboard.
- Call address:
- $C2A7
- Output:
- A
- Character or $00 if there are none.
- Description:
- This routine takes a key from the keyboard buffer, if there is
one. If there are no characters in the buffer, then a zero is
returned.
- Function Name:
- GOTO
- Purpose:
- Get a specific VLIR chain.
- Call address:
- $C280
- Input requirements:
- A
- VLIR chain number.
- Output:
- Y
- Track of VLIR chain.
- $04
- Track of VLIR chain.
- $05
- Sector of VLIR chain.
- $8496
- Set to A.
- Preparatory routines:
- VOPEN
- Errors:
- See Appendix I.
- Description:
- This routine gets the track and sector of a specific chain in the
open VLIR file. It does not check to see if the chain exists (ie.
track is zero). It does check if this chain is greater than zero and
less than the number of VLIR chains (Location $8497). VLIR chains
are numbered from 0 to N-1, where N is the number of chains.
- Function Name:
- GRPHC2
- Purpose:
- Identical to GRPHIC, but with inline data.
- Call address:
- $C1A8
- Description:
- This routine takes an inline data table, creates a pointer to it,
then calls GRPHIC to process it. See PFILL2 for an example of inline data tables.
- Function Name:
- GRPHIC
- Purpose:
- Process several graphics commands designated by a table.
- Call address:
- $C136
- Input requirements:
- $02-$03
- Pointer to the table of commands.
- Description:
- This routine executes the graphic commands present in a table.
This routine is used by DSPCHR (Control-P), DSPTXT (By calling DSPCHR),
and WINDOW (Command 15). The following table
describes the available commands:
Graphic Command Table
| Command | #Bytes | Description |
| 0 | 1 | Stop, end of table. |
| 1 | 4 | Set column and row variables. |
| 2 | 4 | Draw a line. |
| 3 | 4 | Pattern fill a region. |
| 4 | 1 | No operation. |
| 5 | 2 | Set fill pattern. |
| 6 | 4+ |
Set position and display text. MUST BE last command because the
zero byte that ends the text also ends this command table. |
| 7 | 4 | Draw a solid lined box. |
| 8 | 3 | Add an offset to column variable. |
| 9 | 2 | Add an offset to row variable. |
| 10 | 4 |
Add offsets to both column and row variables. |
Command 1 is used to set the column and row variables used by all of
the other commands which require two points. The format of the
commands is that all of the necessary data follows the command byte.
For example, the commands to erase the entire screen would look like
this:
.BYTE $05,$00
.BYTE $01
.WORD 0
.BYTE 0
.BYTE $03
.WORD 320
.BYTE 199
.BYTE $00
In the case of command 6, after the column and row bytes in the
command comes the text that is to be displayed. For example:
.BYTE $06
.WORD 50
.BYTE 50
.BYTE 'Hello world!'
.BYTE $00
- Function Name:
- HLINE
- Purpose:
- Draws a horizontal line on the screen.
- Call address:
- $C118
- Input requirements:
- A
- The actual bit pattern for the line.
- $08-$09
- The left margin.
- $0A-$0B
- The right margin.
- $18
- The row number.
- Description:
- This routine draws a horizontal line on the hires screen in a
given pattern. See also ROWADR.
- Function Name:
- HOLE
- Purpose:
- Find a hole in the directory, or make one.
- Call address:
- $C1F6
- Output:
- Y
- Index of hole in buffer.
- $04
- Directory track number (Should be 18).
- $05
- Directory sector number.
- $16
- # directory sectors to skip first.
- $8000-$80FF
- Buffer for directory sector.
- Description:
- This routine scans the disk's directory looking for a deleted
file, by first skipping a certain number of sectors. This allows the
user to find a hole in a given directory page. If one is not found
in any of the available directory sectors, then a new sector is added
to the directory.
- Function Name:
- INDJMP
- Purpose:
- Conditional jump.
- Call address:
- $C1D8
- Input requirements:
- A
- The high byte of the jump vector.
- X
- The low byte of the jump vector.
- Description:
- If A and X are zero, the jump is not performed. If A and X are
nonzero, the jump is performed.
- Function Name:
- INIT01
- Purpose:
- Part of GEOS's boot-up process.
- Call address:
- $C271
- Description:
- Initializes the VIC chip and the I/O chips. Some global memory
is also initialized. It also resets the preferences and all the
drives. The default drive is reset by a call to DSETUP.
- Function Name:
- INITDV
- Purpose:
- Initializes a drive.
- Call address:
- $C1E1
- Input requirements:
- $04
- Track to position the disk drive head at.
- $05
- Sector to position the disk drive head at.
- Errors:
- See Appendix
- Description:
- Makes sure that current drive has Turbodos running. It also
positions the head over a particular sector.
- Function Name:
- INITMS
- Purpose:
- Initializes the mouse.
- Call address:
- $C14E
- Input requirements:
- C
- flag Clear if the mouse position should not be set.
- C
- flag Set if the mouse position should be set.
- Y
- The row position for the mouse (optional).
- $18-$19
- The column position for the mouse (optional).
- Description:
- This routine turns on the mouse and positions it if desired. If
the column is set to 0, the mouse is not positioned even is the C
flag is set. It also sets up the button pressed vector $84A1-$84A2
and the close menu vector $84A7-$84A8. It also clears the flag at
$84B6. This routine does not actually turn on the mouse. It calls
MOUSON to reset bit 7 of location $30; this
will cause GEOS's interrupt routines to turn on the mouse.
- Function Name:
- INPUT
- Purpose:
- Input a line of text from the user.
- Call address:
- $C1BA
- Input requirements:
- $02-$03
- Address of text and buffer.
- $04
- Flag byte ($87D3).
- $05
- Row to print text on (1 above the underline).
- $06
- Maximum length of input.
- $0A-$0B
- Vector for user routine for right margin exceeded (optional).
- $18-$19
- Column to start printing text at.
- $84A3-$84A4
- Address for CR entered.
- Output:
- $24-$25
- Pointer to text buffer (copied from $02-$03). Buffer will be
modified according to the user's input.
- $84A3-$84A4
- Cleared to $0000.
- Description:
- This routine is rather powerful. It displays a line of text, if
there was any text to display. Then the text cursor is turned on.
Several of the jump vectors are used. $84AB-$84AC is the vector for
the right margin being exceeded. $84A9-$84AA is the vector for a
character being typed. $84A3-$84A4 is the vector for CR entered.
After everything is set up, control returns to the caller; however,
the input is handled by the interrupt drivers. When a CR is entered,
control goes through the vector at $84A3-$84A4. The flag byte at
location $04 is copied to $87D3 and has the following property: If
bit 7 is set, then use the user's routine whose address is stored at
locations $0A-$0B for the right margin is exceeded routine.
- Function Name:
- INSERT
- Purpose:
- Insert a new chain in a VLIR file.
- Call address:
- $C286
- Input requirements:
- $8496
- Current chain number.
- Output:
- $8497
- Incremented by 1.
- Preparatory routines:
- VOPEN
- Errors:
- See Appendix I.
- Description:
- A hole is opened up in the VLIR sector starting with the current
chain. The hole is filled with $00,$FF. This represents a null
chain.
- Function Name:
- INTBM
- Purpose:
- Intelligent block move.
- Call address:
- $C17E
- Input requirements:
- $02-$03
- The source address.
- $04-$05
- The destination address.
- $06-$07
- The length of the region to be moved.
- Description:
- This routine will perform an intelligent, ie. non-conflicting,
block move of memory. If an attempt is made to move a block of
memory to a destination that is within the block, the transfer is
done from back to front so as to prevent the conflict, or 'ripple
effect'.
- Function Name:
- INTBM2
- Purpose:
- Identical to INTBM, but with inline data.
- Call address:
- $C1B7
- Description:
- This routine uses the inline data to set everything up before
calling INTBM. For example:
JSR INTBM2
.WORD Source address
.WORD Destination address
.WORD Length of transfer
;Control returns here upon completion.
- Function Name:
- INUSE
- Purpose:
- Check if a disk sector is in use.
- Call address:
- $C2AD
- Input requirements:
- $0E
- Track to be checked.
- $0F
- Sector to be checked.
- $8200-$82FF
- Track 18 sector 0, BAM buffer.
- Output:
- X
- Index into BAM of the appropriate byte.
- Z flag
- Set if the sector is in use.
- $11
- Index to track's data in BAM.
- $13
- Bit mask for the desired sector.
- Preparatory routines:
- RD180
- Description:
- This routine is used by ALLOC to test if a
sector is already in use.
- Function Name:
- INVBOX
- Purpose:
- Inverts the pixels in a box.
- Call address:
- $C12A
- Input requirements:
- $06
- The top margin.
- $07
- The bottom margin.
- $08-$09
- The left margin.
- $0A-$0B
- The right margin.
- Description:
- This routine reverses the pixels in a given box by repeatedly
calling INVLIN. See also ROWADR.
- Function Name:
- INVLIN
- Purpose:
- Inverts a horizontal line on the screen.
- Call address:
- $C11B
- Input requirements:
- $08-$09
- The left margin.
- $0A-$0B
- The right margin.
- $18
- The row number.
- Description:
- This routine reverses the pixels on a horizontal line on the
hires screen. If the pixel was on it will now be off; if it was off
it will now be turned on. See also ROWADR.
- Function Name:
- IRQRTN
- Purpose:
- Handles several items that occur at regular timed intervals.
- Call address:
- $C100
- Description:
- GEOS sets up the raster interrupt on the VIC chip to cause an
interrupt every sixtieth of a second. This routine is called by GEOS
after each interrupt. First it reads the input device and updates
the mouse's position, turning it on if necessary. It then scans the
command table at $8719 to see if any of the command bytes have both
bits 4 and 5 reset. If so, it then decrements the associated counter
at $86F1. If the counter reaches zero, its value is reset and bit 7
of the associated command byte is set. This will cause the
appropriate subroutine to be executed the next time the table is
polled. The next part of this routine is to decrement all nonzero
counters in the stack at $877F. The routine to blink the text cursor
is called next. Finally, the random number generator at $850A is
updated.
- Function Name:
- LCHAIN
- Purpose:
- Load memory from disk.
- Call address:
- $C1FF
- Input requirements:
- $04
- Initial track number.
- $05
- Initial sector number.
- $06-$07
- Byte count of load.
- $10-$11
- Load address.
- Output:
- $0C
- Index to last sector loaded.
- $8300-
- List of tracks and sectors track were loaded.
- Preparatory routines:
- LOADAD
- Errors:
- See Appendix I.
- Description:
- This routine assumes that the file has been located in the
directory and that the initial track and sector are known.
- Function Name:
- LDSWAP
- Purpose:
- Reload the SWAPFILE.
- Call address:
- $C23E
- Preparatory routines:
- LOADSW
- Errors:
- See Appendix I.
- Description:
- This routine reloads the SWAPFILE, then deletes it. The last
window description is reprocessed to restore the screen and control
is returned to the original program that called LOADSW.
- Function Name:
- LINE
- Purpose:
- Draws, erases or copies a line on the hires screen.
- Call address:
- $C130
- Input requirements:
-
| N Flag | C Flag | Operation |
| 1 | X | Copy |
| 0 | 1 | Draw |
| 0 | 0 | Erase |
- $08-$09
- The column for the first endpoint.
- $0A-$0B
- The column for the second endpoint.
- $18
- The row for the first endpoint.
- $19
- The row for the second endpoint.
- Description:
- This is a very versatile routine. It can copy an arbitrary line
from one screen to another, as well as draw or erase lines. This
routine places no restrictions on the relative positions of the
endpoints. This routine calls PLOT to plot the
points. See also ROWADR.
- Function Name:
- LOAD
- Purpose:
- Load and run a file.
- Call address:
- $C208
- Input requirements:
- $02
- Flag byte (See description).
- $06-$07
- Optional data pointer.
- $08-$09
- Optional data pointer.
- $0E-$0F
- Pointer to filename.
- $10-$11
- Load address (optional).
- Output:
- $8100-$81FF
- Info sector for file.
- $8300-$83FF
- Table of tracks and sectors that were loaded.
- Errors:
- See Appendix
- Description:
- This routine loads and runs a given file. The file must be one
of the following GEOS types:
- 4
- System file
- 5
- Desk Accessory
- 6
- Application
- 7
- Application Data
- 9
- Printer driver
- 10
- Input driver
The execution address is taken from the information sector. If it is
zero, the file is not executed, only loaded. VLIR files have only
their first chain loaded. Desk Accessories swap out the memory that
they use to the SWAPFILE. Upon completion, the SWAPFILE is reloaded.
The flag byte at location $02 has two purposes. This first is if bit
0 is set and the file was an application, then it is not executed.
Also if bit 0 is set, then locations $10-$11 have the load address;
otherwise, the load address is taken from the information sector.
This bit does not apply to Desk Accessories. If either bit 6 or 7
are set, then $06-$07 points to 16 bytes which are copied to $8453
(Disk name for drive 10), and $07-$08 point to 16 bytes which are
copied to $8442 (Disk name for drive 11).
- Function Name:
- LOAD2
- Purpose:
- Load a file.
- Call address:
- $C211
- Input requirements:
- $14-$15
- Pointer to directory entry.
- $886B
- Flag byte.
- $886C-$886D
- Load address.
- Output:
- $8100-$81FF
- Info sector for file.
- $8300-$83FF
- Table of tracks and sectors that were loaded.
- Preparatory routines:
- LOOKUP (Pointer must be copied)
- Errors:
- See Appendix
- Description:
- This routine is called by LOAD to perform the
load. This routine does not try to execute the file loaded, nor is
it limited to the file types that LOAD is.
However, this routine can not be used to load Non-GEOS files because
the info sector must be present. If bit 0 of location $886B is set,
then the load address is taken from locations $886C-$886D instead of
the info sector. The directory entry pointer should point to $8400
and not the pointer returned by LOOKUP. This
is due to memory conflicts that will arise.
- Function Name:
- LOAD3
- Purpose:
- Load and possibly run a file.
- Call address:
- $C21D
- Input requirements:
- $02
- Flag byte (See description).
- $06-$07
- Optional data pointer.
- $08-$09
- Optional data pointer.
- $0E-$0F
- Pointer to filename.
- $10-$11
- Load address (optional).
- Output:
- $8100-$81FF
- Info sector for file.
- $8300-$83FF
- Table of tracks and sectors that were loaded.
- Errors:
- See Appendix
- Description:
- This routine is called by LOAD to load
Application files. Like LOAD2, this routine is
not limited to any particular file type, except that it also can not
load a Non-GEOS file. See LOAD for a description
of the flag byte, data pointers and load address.
- Function Name:
- LOADAD
- Purpose:
- Get the load address of a file.
- Call address:
- $C229
- Input requirements:
- $14-$15
- Pointer to directory entry.
- Output:
- $04
- Track of file's first sector.
- $05
- Sector of file's first sector.
- $10-$11
- Load address for file.
- $8100-$81FF
- Info sector for file.
- $8300-$8301
- Track and sector of info sector.
- Errors:
- See Appendix I.
- Description:
- This routine loads the info sector for a file into the buffer at
$8100. The load address is set from $8147-$8148. This routine is
called by all the load routines.
- Function Name:
- LOADSW
- Purpose:
- Load and run a file using the SWAPFILE.
- Call address:
- $C217
- Input requirements:
- $14-$15
- Pointer to directory entry.
- Output:
- $8100-$81FF
- Info sector for file (Modified).
- $8300-$83FF
- List of tracks and sectors that were loaded.
- Preparatory routines:
- LOOKUP (Pointer must be copied).
- Errors:
- See Appendix I.
- Description:
- This routine is used to load Desk Accessories. The info sector
is loaded to determine the necessary memory region. This region is
saved to a file called 'SWAPFILE', whose info sector is the same as
the file to be loaded. The difference is that the text field is
cleared, and the file type is System file (Type 4). LDSWAP must be eventually called to reload the
SWAPFILE and return to normal operation. The directory entry pointer
should point to $8400, and the pointer returned by LOOKUP. This is due to memory conflicts that will
arise.
- Function Name:
- LOOKUP
- Purpose:
- Lookup a filename in the directory.
- Call address:
- $C20B
- Input requirements:
- $0E-$0F
- Pointer to filename.
- $886E
- Flag byte.
- Output:
- $04
- Track for directory sector.
- $05
- Sector for directory sector.
- $0C-$0D
- Pointer to file name entry.
- $8000-$80FF
- Directory sector.
- $8400-$841D
- Copy of directory entry.
- Errors:
- See Appendix
- Description:
- This is a very useful routine. Given a text string of a
filename, this routine will find it in the directory. If the flag
byte at $886E is $00, then both drives 8 and 9 will be scanned if
necessary. If the flag is $FF, then the lookup is only to the
current drive. If there is only one drive, then this flag has no
effect. The directory sector is loaded into a buffer at $8000, and
the track and sector are in locations $04 and $05. The particular
directory entry is copied to $8400 and the pointer to the entry in
the buffer is stored at $0C-$0D.
- Function Name:
- MAIN
- Purpose:
- Enters GEOS's main loop.
- Call address:
- $C1C3
- Input requirements:
- $849B-$849c
- Address of user's addition to GEOS's main loop (optional).
- Description:
- This loop does whatever polling is needed. First the button is
checked, as well as the keyboard and the mouse's position. The
command table at $8719 (See CMDTBL) is scanned
for executable routines. Then the counters at $877F (See DELAY) are checked; those that have reached zero
have their associated routines executed. The memory image of the
clock is updated. Then the alarm clock is checked. Finally, the
user's addition to the main loop, if there is one, is executed. This
loop continues forever.
- Function Name:
- MAKCUR
- Purpose:
- Makes a vertical bar cursor sprite.
- Call address:
- $C1C0
- Input requirements:
- A
- The height of the cursor minus 1 (0-41)
- Output:
- Sprite block #41 ($8A40-$8A7E) is made into a vertical bar of a
given height.
- Description:
- Given the desired height, a vertical bar is created in the sprite
block. If the height is greater than 21, then the height is halved
and the sprite is Y-expanded. No check is performed on the height.
If a height greater than 41 is used then the memory for next few
sprites will be affected.
- Function Name:
- MASL
- Purpose:
- 16 bit multiple arithmetic shift lefts.
- Call address:
- $C15D
- Input requirements:
- Y
- The shift count.
- X
- The address of the 16 bit value to be shifted.
- Output:
- X
- Result of shifts.
- Description:
- This routine is one of the GEOS math routines. X has the address
of a 16 bit integer in zero page, which is to be shifted left by the
count in Y.
- Function Name:
- MENU
- Purpose:
- Draws and sets everything up for pull down menus and
submenus.
- Call address:
- $C151
- Input requirements:
- A
- Menu option to position mouse on (0 to #options-1)
- $02-$03
- Pointer to the menu descriptor.
- Description:
- This is an extremely powerful routine. It does
everything for menu processing. Once control returns to the
program that created the menu, the program can return to the GEOS
main line, or do anything else. It is important to note that menus
only appear on screen 1. Location $2F is saved and restored during
the drawing phase. The left and right margins are also left
unaltered. The following is a description of a menu descriptor:
| #Bytes | Description |
| 1 | Top margin of entire menu. |
| 1 | Bottom margin of entire menu. |
| 2 | Left margin of entire menu. |
| 2 | Right margin of entire menu. |
| 1 | Code byte:
- Bit 7
- vertical menu.
- Bit 6
- set secondary box descriptor to full screen; this allows the
mouse to be moved outside of a menu without causing it to be
closed.
- Bits 0-4
- # entries in menu.
|
This is followed by sets of 5 bytes; as many as there are entries.
| #Bytes | Description |
| 2 | Address of the text for this option.
|
| 1 | Code byte which describes what to do with the
address that follows:
- Bit 7
- operand is the address of a submenu descriptor.
- Bit 6
- call subroutine, it must return a result in $02-$03 which is
either 0 or the address of the next submenu.
If neither bit is set, then when this option is selected it will
flash before the routine is executed. Control does not return to the
menu processor. |
| 2 | Address of either a submenu descriptor or a routine
to be executed. |
- Function Name:
- MLSR
- Purpose:
- 16 bit multiple logical shift rights.
- Call address:
- $C262
- Input requirements:
- Y
- The shift count.
- X
- The address of the 16 bit value to be shifted.
- Output:
- X
- Result of shifts.
- Description:
- This routine is one of the GEOS math routines. X has the address
of a 16 bit integer in zero page, which is to be shifted right by the
count in Y.
- Function Name:
- MOUSOF
- Purpose:
- Turns off the mouse.
- Call address:
- $C18D
- Description:
- This routine resets bit 7 of location $30, and actually turns off
the mouse sprite.
- Function Name:
- MOUSON
- Purpose:
- Turns on the mouse.
- Call address:
- $C18A
- Description:
- This routine sets bit 7 of location $30. The interrupt routines
will turn on the mouse when it tries to update its position.
- Function Name:
- NEG16
- Purpose:
- Negates a 16 bit value.
- Call address:
- $C172
- Input requirements:
- X
- The address of the 16 bit integer
- Output:
- X
- The address of the 16 bit result.
- Description:
- This routine is one of the GEOS math routines. X points to a 16
bit value which is negated. The value of X is not affected.
- Function Name:
- NEXT
- Purpose:
- Move to next VLIR chain.
- Call address:
- $C27A
- Output:
- Y
- Track of VLIR chain.
- $04
- Track of VLIR chain.
- $05
- Sector of VLIR chain.
- $8496
- Incremented by 1.
- Preparatory routines:
- VOPEN
- Errors:
- See Appendix I.
- Description:
- This routine gets the track and sector of the next chain in the
open VLIR file. It does not check to see if the chain exists
(ie. track is zero). It does check if this chain is in range
(against $8497).
- Function Name:
- NUMBLK
- Purpose:
- Counts the number of free blocks in the BAM that is in RAM.
- Call address:
- $C1DB
- Input requirements:
- $0C-$0D
- Pointer to buffer with track 18 sector 0.
- Output:
- $0A-$0B
- The number of free blocks.
- Preparatory routines:
- RD180
- Description:
- This routine expects that the BAM has already been read into
memory. All that it does is add up the number of free blocks in each
track.
- Function Name:
- OPNDSK
- Purpose:
- Opens a disk to GEOS.
- Call address:
- $C2A1
- Input requirements:
- $8489
- Current drive number.
- Output:
- $848B
- $00/$FF Geos format or not.
- $841E-$8465
- Appropriate buffer will have disk's name.
- Errors:
- See Appendix I.
- Description:
- The current drive is initialized by calling INITDV. GEOS format is checked for, and the
disk's name is copied into the appropriate buffer at
$841E-$8465.
- Function Name:
- OPNSER
- Purpose:
- Open serial communication.
- Call address:
- $C25C
- Errors:
- See Appendix I.
- Description:
- This routine sets up the I/O ports for high speed serial
communication with the disk drives. This routine is called prior to
calling READ2, WRITE2 or
CWRITE.
- Function Name:
- PBOX
- Purpose:
- Draws the outline of a rectangular box in a given pattern.
- Call address:
- $C127
- Input requirements:
- A
- The actual bit pattern for the box.
- $06
- The top margin.
- $07
- The bottom margin.
- $08-$09
- The left margin.
- $0A-$0B
- The right margin.
- Description:
- This routine draws the outline of a rectangular box in a given
pattern. This routine calls HLINE and VLINE to draw the outline. See also ROWADR.
- Function Name:
- PBOX2
- Purpose:
- Identical to PBOX, but with inline data.
- Call address:
- $C1A2
- Description:
- This routine draws a solid outline of a box, which is described
by inline code. See PFILL2 for an
example.
- Function Name:
- PERMIT
- Purpose:
- Enables the execution of a timed event.
- Call address:
- $C10F
- Input requirements:
- X
- The index into the command table at $8719.
- Preparatory routines:
- CMDTBL
- Description:
- This routine resets bit 6 of a specific command byte in the table
at $8719. This allows the associated routine to be executed when its
timer runs out. If the timer had run out while the routine was
disabled, GEOS will execute the routine when it gets to it. This is
the complement to FORBID.
- Function Name:
- PFILL
- Purpose:
- Fills a rectangular box with a selected design.
- Call address:
- $C124
- Input requirements:
- $06
- The top margin.
- $07
- The bottom margin.
- $08-$09
- The left margin.
- $0A-$0B
- The right margin.
- Preparatory routines:
- SETPAT
- Description:
- This routine fills a rectangular box in a given design. This
routine calls HLINE repeatedly. See also ROWADR.
- Function Name:
- PFILL2
- Purpose:
- Identical to PFILL, but with inline data.
- Call address:
- $C19F
- Preparatory routines:
- SETPAT
- Description:
- This routine is identical to PFILL except
that data that describes the box is part of the inline code. For
example:
JSR PFILL2
.BYTE Top margin
.BYTE Bottom margin
.WORD Left margin
.WORD Right margin
; Control returns here after box is filled.
- Function Name:
- PLOT
- Purpose:
- Draws, erases or copies a pixel on the hires screen.
- Call address:
- $C133
- Input requirements:
| N Flag | C Flag | Operation |
| 1 | X | Copy |
| 0 | 1 | Draw |
| 0 | 0 | Erase |
- $08-$09
- The column number.
- $18
- The row number.
- Description:
- This is a very versatile routine. It can copy a point from one
screen to another, as well as draw or erase it. This routine is
called by LINE to draw lines. See also ROWADR.
- Function Name:
- POSSPR
- Purpose:
- Sets the position of a sprite.
- Call address:
- $C1CF
- Input requirements:
- $08
- Sprite number (0-7).
- $0A-$0B
- Sprite X position.
- $0C
- Sprite Y position.
- Preparatory routines:
- COPYSP
- Description:
- This routine copies the sprite's position to the VIC chip,
relieving the user of the burden of handling the crossover in the
screen from column 255 to column 256.
- Function Name:
- PREV
- Purpose:
- Move to previous VLIR chain.
- Call address:
- $C27D
- Output:
- Y
- Track of VLIR chain.
- $04
- Track of VLIR chain.
- $05
- Sector of VLIR chain.
- $8496
- Decremented by 1.
- Preparatory routines:
- VOPEN
- Errors:
- See Appendix I.
- Description:
- This routine gets the track and sector of the previous chain in
the open VLIR file. It does not check to see if the chain exists
(ie. track is zero). It does check if this chain is greater than
zero.
- Function Name:
- RANDOM
- Purpose:
- Modifies the random number generator at $850A-$850B.
- Call address:
- $C187
- Output:
- $850A-$850B
- New seed value.
- Description:
- This routine changes the 16 bit random number at $850A-$850B,
using a simple yet elaborate formula.
- Function Name:
- RD180
- Purpose:
- Read track 18, sector 0 from the disk.
- Call address:
- $C247
- Output:
- $04
- $12, track number.
- $05
- $00, sector number.
- $0A-$0B
- $8200, address of buffer area.
- $8200-$82FF
- Data from track 18 sector 0.
- Errors:
- See Appendix I.
- Description:
- This routine sets up the pointers for READ,
then calls it to read the sector. This is generally used to get the
BAM into memory.
- Function Name:
- READ
- Purpose:
- Read a given track and sector.
- Call address:
- $C1E4
- Input requirements:
- $04
- Track of sector to be read.
- $05
- Sector number to be read.
- $0A-$0B
- Pointer to buffer.
- Errors:
- See Appendix
- Description:
- Loads and runs Turbodos if it is not already there. Then reads
the desired block from the disk into the buffer.
- Function Name:
- READ2
- Purpose:
- Read a sector from the disk.
- Call address:
- $C21A
- Input requirements:
- $04
- Track to be read.
- $05
- Sector to be read.
- $0A-$0B
- Pointer to buffer for data.
- Output:
- Data is read into the desired buffer.
- Preparatory routines:
- DSETUP
- Errors:
- See Appendix I.
- Description:
- This routine is called by READ to read a
sector. The difference between this routine and READ is that READ calls DSETUP before trying to read the sector. This
routine assumes that the drive is ready with Turbodos running.
- Function Name:
- REBOOT
- Purpose:
- Reboot GEOS.
- Call address:
- $C000
- Errors:
- If load fails, system resets to BASIC.
- Description:
- This routine is not part of the normal GEOS KERNAL jump table.
This is the routine that is set up as the NMI interrupt (RESTORE key)
by GEOS when GEOS returns to BASIC. It loads 'GEOS BOOT', and
executes it.
- Function Name:
- REMOVE
- Purpose:
- Remove a VLIR chain.
- Call address:
- $C283
- Input requirements:
- $8496
- VLIR chain number.
- Output:
- $8496
- Decremented if greater than or equal to $8497.
- $8497
- Decremented by 1.
- Preparatory routines:
- VOPEN
- Errors:
- See Appendix I.
- Description:
- The current VLIR chain is removed from the VLIR sector, and all
the following chains are moved down one. The sectors associated with
that chain are freed up.
- Function Name:
- RENAME
- Purpose:
- Rename a file.
- Call address:
- $C259
- Input requirements:
- $02-$03
- Pointer to new file name.
- $0E-$0F
- Pointer to old file name.
- Output:
- $04
- Track of directory sector.
- $05
- Sector of directory sector.
- $0C-$0D
- Pointer to file name in directory entry.
- $8400-$841D
- Copy of old directory entry.
- Errors:
- See Appendix I.
- Description:
- This routine renames a file by calling LOOKUP, then copying the new name into the entry.
Finally, the sector is rewritten to the disk.
- Function Name:
- RESETM
- Purpose:
- Reset the mouse.
- Call address:
- $C19C
- Description:
- The flag at location $30 is set to $00, and the mouse sprite is
turned off. However, since bit 7 of location $30 is not set, the
next interrupt will turn it back on.
- Function Name:
- RESTRT
- Purpose:
- Restart DESKTOP.
- Call address:
- $C22C
- Description:
- This routine loads DESKTOP and runs it. It is called as the last
part of the boot-up procedure. This is where a program should
terminate.
- Function Name:
- ROWADR
- Purpose:
- Computes the address of a given row on the hires screens.
- Call address:
- $C13C
- Input requirements:
- X
- The row number.
- $2F
- See description.
- Output:
- $0C-$0D
- Pointer to the row on the destination screen.
- $0E-$0F
- Pointer to the row on the source screen.
- Description:
- This routine computes the address of column 0 on a given row of
the hires screens. All of the graphics routines rely on this routine
to get the address of the hires screens. They all take the data
pointed to by $0E-$0F and store their data to both $0C-$0D and
$0E-$0F. Location $2F determines which screen is pointed to by which
pointer. This is as follows:
| Bit 7 | Bit 6 | $0C-$0D | $0E-$0F |
Description |
| 0 | 0 | $AF00 | $AF00 | |
Approximately the middle of screen 1 |
| 0 | 1 | Screen 2 | Screen 2 | |
| 1 | 0 | Screen 1 | Screen 1 | |
| 1 | 1 | Screen 1 | Screen 2 |
(Default at reset) |
- Function Name:
- RUN
- Purpose:
- Execute a program already in memory.
- Call address:
- $C22F
- Input requirements:
- $02
- Flag byte.
- $06-$07
- Data pointer (optional).
- $08-$09
- Data pointer (optional).
- $10-$11
- Start address.
- Output:
- $06-$07
- Pointer to drive name 2.
- $08-$09
- Pointer to drive name 3.
- Description:
- This routine performs some initializations before executing a
loaded program. If either bit 6 or bit 7 of the flag byte at
location $02 is set, then the data pointed to by $06-$07 and $08-$09
are copied into the buffers for the 3rd and 4th drive names. These
data blocks are limited to 16 bytes each. The initialization process
selects the BSW font and initializes all of GEOS's global
variables.
- Function Name:
- SAVE
- Purpose:
- Save memory to a file.
- Call address:
- $C1ED
- Input requirements:
- $14-$15
- Pointer to information sector data.
- $16
- # directory sectors to skip first.
- Errors:
- See Appendix
- Description:
- This routine will save memory to a file; each sector is verified
after the write is finished. The info sector has all the necessary
information. ie. start and stop addresses, file type and structure.
It must also contain the address of the filename string somewhere in
memory, in the first two bytes. If the file is a VLIR file, the
memory is saved to chain 0. Location $16 specifies the number of
directory sectors to skip for DIRDSK and HOLE.
- Function Name:
- SAVE2
- Purpose:
- Save memory to specified sectors on the disk.
- Call address:
- $C1F9
- Input requirements:
- $0E-$0F
- Pointer to list of tracks and sectors to use.
- $10-$11
- Start address of memory to be saved.
- Preparatory routines:
- FALLOC
- Errors:
- See Appendix
- Description:
- This routine is called by SAVE to actually
save the memory. All of the sectors should have already been
allocated. This routine stops saving memory when track 0 is found in
the list of tracks and sectors.
- Function Name:
- SD1616
- Purpose:
- Signed 16 bit by 16 bit division.
- Call address:
- $C16C
- Input requirements:
- Y
- The address of the 16 bit divisor.
- X
- The address of the 16 bit dividend.
- Output:
- X
- The address of the 16 bit quotient.
- $12-$13
- The 16 bit remainder.
- Description:
- This routine is one of the GEOS math routines. X and Y each have
the address of a term in the division. Both terms are made positive
with ABS16. UD1616 is
then called; if the result of the division should be negative, NEG16 is called. The quotient is stored in place
of the original dividend that X pointed to. The dividend is left
untouched. The remainder is always a positive integer.
- Function Name:
- SELBSW
- Purpose:
- Selects the Berkeley Softworks font.
- Call address:
- $C14B
- Output:
- $26
- # pixels above line of print.
- $27-$28
- The number of bytes in the bit stream.
- $29
- The point size.
- $2A-$2B
- The pointer to the table of indices into the bit stream.
- $2C-$2D
- The pointer to the bit stream.
- Description:
- This routine simply copies the font header data for the BSW font
to zero page for use by DSPCHR and DSPTXT.
- Function Name:
- SETPAT
- Purpose:
- Sets the current fill pattern.
- Call address:
- $C139
- Input requirements:
- A
- The pattern number (0-31).
- Description:
- This routine sets the fill pattern used by PFILL, PFILL2, PBOX and PBOX2.
- Function Name:
- SPROFF
- Purpose:
- Turns off a sprite.
- Call address:
- $C1D5
- Input requirements:
- $08
- Sprite number (0-7).
- Preparatory routines:
- COPYSP, POSSPR, SPRON
- Description:
- This routine turns the sprite off, so that it is no longer
visible.
- Function Name:
- SPRON
- Purpose:
- Turns on a sprite.
- Call address:
- $C1D2
- Input requirements:
- $08
- Sprite number (0-7).
- Preparatory routines:
- COPYSP, POSSPR
- Description:
- This routine turns the sprite on, so that it is visible.
- Function Name:
- START
- Purpose:
- Restarts the timer on a timed event.
- Call address:
- $C115
- Input requirements:
- X
- The index into the command table at $8719.
- Preparatory routines:
- CMDTBL
- Description:
- This routine resets bit 5 of a specific command byte in the table
at $8719. This enables the associated counter. This routine is the
complement to STOP. This routine is NOT a
replacement for ENABLE. This routine does not
copy the timer's initial value as does ENABLE.
- Function Name:
- STOP
- Purpose:
- Stops the timer on a timed event.
- Call address:
- $C112
- Input requirements:
- X
- The index into the command table at $8719.
- Preparatory routines:
- CMDTBL
- Description:
- This routine sets bit 5 of a specific command byte in the table
at $8719. This prevents the associated timer from running. This
routine is the complement to START.
- Function Name:
- STRCMP
- Purpose:
- Compare two strings for equality.
- Call address:
- $C26B
- Input requirements:
- X
- Address of a zero page pointer.
- Y
- Address of a zero page