The Transactor, Volume 5, Issue 2, September 1984

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[Cover Page of The Transactor Volume 5, Issue 2: The Transition To Machine Language] [Advertisement: book 'CAD/CAM: A Productivity Enhancement Tool' by ZANIM SYSTEMS] [Advertisement: Software for VIC, Commodore 64, PET from King Microware] [Article Index] [General Information] [Editorial] [News BRK (1/9)] [News BRK (2/9)] [News BRK (3/9)] [Advertisement: Pro-Line Software] [News BRK (4/9)] [News BRK (5/9)] [Advertisement: Laser Strike for the Commodore 64 by Isis Hathor Digital Productions] [News BRK (6/9)] [News BRK (7/9)] [News BRK (8/9)] [News BRK (9/9)] [Letters (1/2)] [Letters (2/2)] [Bits and Pieces (1/7)] [Advertisement: Amdek Color-I monitor] [Bits and Pieces (2/7)] [Bits and Pieces (3/7)] [Bits and Pieces (4/7)] [Bits and Pieces (5/7)] [Bits and Pieces (6/7)] [Bits and Pieces (7/7)] [CompuKinks (1/3)] [CompuKinks (2/3)] [CompuKinks (3/3)] [The MANAGER Column (1/7)] [The MANAGER Column (2/7)] [The MANAGER Column (3/7)] [The MANAGER Column (4/7)] [The MANAGER Column (5/7)] [The MANAGER Column (6/7)] [The MANAGER Column (7/7)] [MAILPRO 64: A Review (1/2)] [MAILPRO 64: A Review (2/2)] [PERSPECTIVE: To GET Or Not To GET... How Useful A Trick?] [All About Commodore BASIC Abbreviations (1/3)] [All About Commodore BASIC Abbreviations (2/3)] [All About Commodore BASIC Abbreviations (3/3)] [How BASIC Works (1/9)] [How BASIC Works (2/9)] [How BASIC Works (3/9)] [How BASIC Works (4/9)] [How BASIC Works (5/9)] [How BASIC Works (6/9)] [How BASIC Works (7/9)] [How BASIC Works (8/9)] [How BASIC Works (9/9)] [Messing With The Stack (1/2)] [Messing With The Stack (2/2)] [The Un-Token Twin's (1/2)] [The Un-Token Twin's (2/2)] [Merging BASIC Programs (1/2)] [Merging BASIC Programs (2/2)] [An Introduction to the Tools and Techniques of Machine Language Programming (1/3)] [An Introduction to the Tools and Techniques of Machine Language Programming (2/3)] [An Introduction to the Tools and Techniques of Machine Language Programming (3/3)] [Your BASIC Monitor (1/5)] [Your BASIC Monitor (2/5)] [Your BASIC Monitor (3/5)] [Your BASIC Monitor (4/5)] [Your BASIC Monitor (5/5)] [Finding PI Experimentally (1/3)] [Finding PI Experimentally (2/3)] [Finding PI Experimentally (3/3)] [Translating A BASIC Program Into Machine Language (1/6)] [Translating A BASIC Program Into Machine Language (2/6)] [Translating A BASIC Program Into Machine Language (3/6)] [Translating A BASIC Program Into Machine Language (4/6)] [Translating A BASIC Program Into Machine Language (5/6)] [Translating A BASIC Program Into Machine Language (6/6)] [A Few Of The Stranger 6502 Op Codes Explained (1/4)] [A Few Of The Stranger 6502 Op Codes Explained (2/4)] [A Few Of The Stranger 6502 Op Codes Explained (3/4)] [A Few Of The Stranger 6502 Op Codes Explained (4/4)] [Getting BASIC To Communicate With Your Machine Code (1/7)] [Getting BASIC To Communicate With Your Machine Code (2/7)] [Getting BASIC To Communicate With Your Machine Code (3/7)] [Getting BASIC To Communicate With Your Machine Code (4/7)] [Getting BASIC To Communicate With Your Machine Code (5/7)] [Getting BASIC To Communicate With Your Machine Code (6/7)] [Getting BASIC To Communicate With Your Machine Code (7/7)] [CIA Timers (1/3)] [CIA Timers (2/3)] [CIA Timers (3/3)] [Commodore 64: 6526 Time Of Day Clock (1/4)] [Commodore 64: 6526 Time Of Day Clock (2/4)] [Commodore 64: 6526 Time Of Day Clock (3/4)] [Commodore 64: 6526 Time Of Day Clock (4/4)] [JOYCURSOR: A Cheap Mouse for Your Commodore 64] [An Executive SX-64 Emulator] [Advertising Section (1/12)] [Advertising Section (2/12)] [Advertising Section (3/12)] [Advertising Section (4/12)] [Advertising Section (5/12)] [Advertising Section (6/12)] [Advertising Section (7/12)] [Advertising Section (8/12)] [Advertising Section (9/12)] [Advertising Section (10/12)] [Advertising Section (11/12)] [Advertising Section (12/12)] [Advertising Index]