com.planet_ink.coffee_mud.Abilities.Misc
Class Sinking
java.lang.Object
com.planet_ink.coffee_mud.Abilities.StdAbility
com.planet_ink.coffee_mud.Abilities.Misc.Sinking
- All Implemented Interfaces:
- Ability, Behavable, CMModifiable, CMObject, Environmental, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>
public class Sinking
- extends StdAbility
| Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility |
affected, amDestroyed, canBeUninvoked, empty, envStats, expertise, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked |
| Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_AIRBASED, FLAG_BINDING, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_INTOXICATING, FLAG_MOVING, FLAG_NOORDERING, FLAG_PARALYZING, FLAG_SUMMONING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT |
| Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable |
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MOB, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SPELL_AFFECT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET, TICKMASK_SOLITARY, TICKS_PER_RLMIN, TIME_MILIS_PER_MUDHOUR, TIME_TICK, TIME_TICK_DOUBLE |
|
Method Summary |
void |
affectEnvStats(Environmental affected,
EnvStats affectableStats)
This method is called by the recoverEnvStats() method on other Environmental objects. |
protected int |
canAffectCode()
Designates whether, when used as a property/effect, what sort of objects this
ability can affect. |
protected boolean |
canSinkFrom(Room fromHere,
int direction)
|
protected int |
canTargetCode()
Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target. |
java.lang.String |
displayText()
Gets the raw string used to show what this object looks like in the room. |
void |
executeMsg(Environmental myHost,
CMMsg msg)
The general message event handler for the object. |
java.lang.String |
ID()
The CoffeeMud Java Class ID shared by all instances of
this object. |
boolean |
invoke(MOB mob,
java.util.Vector commands,
Environmental target,
boolean auto,
int asLevel)
This method is called when a player or the system invokes this skill,
casts this spell, etc. |
protected boolean |
isUnderWater(Room R)
|
protected boolean |
isWaterSurface(Room R)
|
java.lang.String |
name()
The displayable name of this object. |
boolean |
okMessage(Environmental myHost,
CMMsg msg)
The general message event previewer for the object. |
void |
recursiveRoomItems(java.util.Vector V,
Item item,
Room room)
|
protected boolean |
reversed()
|
void |
setAffectedOne(Environmental being)
Sets a reference to the room, item, mob, or exit
that is currently being affected by this skill. |
protected boolean |
stopSinking(MOB mob)
|
boolean |
tick(Tickable ticking,
int tickID)
this is the method which is called periodically by the threading engine. |
| Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility |
abilityCode, ableOk, ableSend, abstractQuality, accountForYourself, addBehavior, addedTickTime, addEffect, addNonUninvokableEffect, addScript, adjustedLevel, adjustedMaxInvokerRange, affectCharState, affectCharStats, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, baseEnvStats, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, classificationCode, cloneFix, combatCastingTime, compareTo, copyOf, delBehavior, delEffect, delScript, description, destroy, disregardsArmorCheck, enchantQuality, envStats, experienceLevels, expertise, expirationDate, externalFiles, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchScript, finalize, flags, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getMaliciousTickdownTime, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTickDownRemaining, getTickStatus, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, image, iniPracticesRequired, iniPracticesToPractice, initializeClass, iniTrainsRequired, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isStat, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, numBehaviors, numEffects, numScripts, overrideMana, possibleContainer, practice, practicesRequired, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargets, putInCommandlist, rawImage, recoverEnvStats, requirements, sameAs, savable, setAbilityCode, setBaseEnvStats, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDownRemaining, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, trainsRequired, triggerStrings, unInvoke, usageCost, usageType, verbalCastCode, verbalCastMask |
| Methods inherited from class java.lang.Object |
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
isTreading
protected boolean isTreading
room
public Room room
Sinking
public Sinking()
ID
public java.lang.String ID()
- Description copied from interface:
CMObject
- The CoffeeMud Java Class ID shared by all instances of
this object. Unlike the Java Class name, this method
does not include package information. However, it must
return a String value unique to its class category in
the ClassLoader. Class categories include Libraries, Common,
Areas, Abilities, Behaviors, CharClasses, Commands, Exits
Locales, MOBS, Races, WebMacros, Basic Items, Armor,
Weapons, ClanItems, MiscTech. The name is typically identical
to the class name.
- Specified by:
ID in interface CMObject- Overrides:
ID in class StdAbility
- Returns:
- the name of this class
name
public java.lang.String name()
- Description copied from interface:
Environmental
- The displayable name of this object. May be modified by envStats() object. Is
derived from the Name().
- Specified by:
name in interface Environmental- Specified by:
name in interface Tickable- Overrides:
name in class StdAbility
- Returns:
- the modified final name of this object on the map.
- See Also:
Environmental.Name()
displayText
public java.lang.String displayText()
- Description copied from interface:
Environmental
- Gets the raw string used to show what this object looks like in the room.
May be used as a basis for other methods, such as the title of rooms, and
what an exit looks like when open. The value for Items may be null if the item
is not displayed when the room is seen.
- Specified by:
displayText in interface Environmental- Overrides:
displayText in class StdAbility
- Returns:
- the string describing how this object looks in the room
canAffectCode
protected int canAffectCode()
- Description copied from class:
StdAbility
- Designates whether, when used as a property/effect, what sort of objects this
ability can affect. Uses the Ability.CAN_* constants.
- Overrides:
canAffectCode in class StdAbility
- Returns:
- a mask showing the type of objects this ability can affect
- See Also:
Ability
canTargetCode
protected int canTargetCode()
- Description copied from class:
StdAbility
- Designates whether, when invoked as a skill, what sort of objects this
ability can effectively target. Uses the Ability.CAN_* constants.
- Overrides:
canTargetCode in class StdAbility
- Returns:
- a mask showing the type of objects this ability can target
- See Also:
Ability
reversed
protected boolean reversed()
isWaterSurface
protected boolean isWaterSurface(Room R)
isUnderWater
protected boolean isUnderWater(Room R)
canSinkFrom
protected boolean canSinkFrom(Room fromHere,
int direction)
stopSinking
protected boolean stopSinking(MOB mob)
okMessage
public boolean okMessage(Environmental myHost,
CMMsg msg)
- Description copied from interface:
MsgListener
- The general message event previewer for the object. Messages passed herein
are in a pending state, and may be safely modified or rejected without fear
that they might be in the middle of being executed. Messages passed herein
may not necessarily be FOR or FROM this object, but will almost always
represent events which want to happen in the same rom. This method should
always always return true UNLESS this message needs to be canceled, in which
case it is necessary to tell the mob initiating the event (CMMsg.source())
why it is being cancelled. Every game event goes through these methods.
- Specified by:
okMessage in interface MsgListener- Overrides:
okMessage in class StdAbility
- Parameters:
myHost - either the initiator of the event, or the host of this objectmsg - the CMMsg that wants to be executed
- Returns:
- whether this message is allowed to execute
- See Also:
CMMsg,
CMMsg.source()
executeMsg
public void executeMsg(Environmental myHost,
CMMsg msg)
- Description copied from interface:
MsgListener
- The general message event handler for the object. Messages passed herein
may not necessarily be FOR this object, or from it, but will almost
always represent events happening in the same room. The messages
have already been through an approval process, so this method is
called only to affect the final execution of the meaning of the
message. Every game event goes through these methods.
- Specified by:
executeMsg in interface MsgListener- Overrides:
executeMsg in class StdAbility
- Parameters:
myHost - either the initiator of the event, or the host of this objectmsg - the CMMsg that needs to be executed- See Also:
CMMsg
tick
public boolean tick(Tickable ticking,
int tickID)
- Description copied from interface:
Tickable
- this is the method which is called periodically by the threading engine. How often it
is called depends on the parameters passed to the threadding engine when it is submitted
for thread access. Typically the period is once per TIME_TICK period, but that is
determined when the object is submitted to the thread engine.
- Specified by:
tick in interface Tickable- Overrides:
tick in class StdAbility
- Parameters:
ticking - a reference to this Tickable objecttickID - the TICKID_ constant describing this periodic call, as defined in Tickable
- Returns:
- true always, unless this object no longer wishes to ever tick again, in which case false
- See Also:
Tickable,
ServiceEngine,
TickableGroup
recursiveRoomItems
public void recursiveRoomItems(java.util.Vector V,
Item item,
Room room)
affectEnvStats
public void affectEnvStats(Environmental affected,
EnvStats affectableStats)
- Description copied from interface:
StatsAffecting
- This method is called by the recoverEnvStats() method on other Environmental objects. It is used
to transform the Environmental baseEnvStats() object into a finished envStats() object, both of
which are objects implementing the EnvStats interface. See those methods for more information.
- Specified by:
affectEnvStats in interface StatsAffecting- Overrides:
affectEnvStats in class StdAbility
- Parameters:
affected - the host of the EnvStats object being affectedaffectableStats - the particular EnvStats object being affected- See Also:
EnvStats,
Environmental,
Environmental.baseEnvStats(),
Environmental.envStats(),
Environmental.recoverEnvStats()
setAffectedOne
public void setAffectedOne(Environmental being)
- Description copied from interface:
Ability
- Sets a reference to the room, item, mob, or exit
that is currently being affected by this skill. Does
not apply to non-affecting skills like kick, but more
to auto-invoking skills and spells that affect people
like sleep, and especially to properties.
- Specified by:
setAffectedOne in interface Ability- Overrides:
setAffectedOne in class StdAbility
- Parameters:
being - the room, mob, or item being affected- See Also:
Ability.affecting()
invoke
public boolean invoke(MOB mob,
java.util.Vector commands,
Environmental target,
boolean auto,
int asLevel)
- Description copied from interface:
Ability
- This method is called when a player or the system invokes this skill,
casts this spell, etc.
Calls the more complete invoke method without an empty command strings vector
unless target is non-null, in which case the vector will contain the name
of the target.
- Specified by:
invoke in interface Ability- Overrides:
invoke in class StdAbility
- Parameters:
mob - the player or mob invoking the skillcommands - the parameters entered for the skill (minus trigger word)target - null, unless being auto-invoked. Represents an override target.auto - false if player enters command, true if system invokes the commandasLevel - -1, unless being auto-invoked, when it is the level to invoke it at.
- Returns:
- whether the skill successfully invoked.