com.planet_ink.coffee_mud.Abilities.Misc
Class Sinking

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Misc.Sinking
All Implemented Interfaces:
Ability, Behavable, CMModifiable, CMObject, Environmental, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class Sinking
extends StdAbility


Field Summary
protected  boolean isTreading
           
 Room room
           
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, envStats, expertise, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_AIRBASED, FLAG_BINDING, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_INTOXICATING, FLAG_MOVING, FLAG_NOORDERING, FLAG_PARALYZING, FLAG_SUMMONING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MOB, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SPELL_AFFECT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET, TICKMASK_SOLITARY, TICKS_PER_RLMIN, TIME_MILIS_PER_MUDHOUR, TIME_TICK, TIME_TICK_DOUBLE
 
Constructor Summary
Sinking()
           
 
Method Summary
 void affectEnvStats(Environmental affected, EnvStats affectableStats)
          This method is called by the recoverEnvStats() method on other Environmental objects.
protected  int canAffectCode()
          Designates whether, when used as a property/effect, what sort of objects this ability can affect.
protected  boolean canSinkFrom(Room fromHere, int direction)
           
protected  int canTargetCode()
          Designates whether, when invoked as a skill, what sort of objects this ability can effectively target.
 java.lang.String displayText()
          Gets the raw string used to show what this object looks like in the room.
 void executeMsg(Environmental myHost, CMMsg msg)
          The general message event handler for the object.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean invoke(MOB mob, java.util.Vector commands, Environmental target, boolean auto, int asLevel)
          This method is called when a player or the system invokes this skill, casts this spell, etc.
protected  boolean isUnderWater(Room R)
           
protected  boolean isWaterSurface(Room R)
           
 java.lang.String name()
          The displayable name of this object.
 boolean okMessage(Environmental myHost, CMMsg msg)
          The general message event previewer for the object.
 void recursiveRoomItems(java.util.Vector V, Item item, Room room)
           
protected  boolean reversed()
           
 void setAffectedOne(Environmental being)
          Sets a reference to the room, item, mob, or exit that is currently being affected by this skill.
protected  boolean stopSinking(MOB mob)
           
 boolean tick(Tickable ticking, int tickID)
          this is the method which is called periodically by the threading engine.
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
abilityCode, ableOk, ableSend, abstractQuality, accountForYourself, addBehavior, addedTickTime, addEffect, addNonUninvokableEffect, addScript, adjustedLevel, adjustedMaxInvokerRange, affectCharState, affectCharStats, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, baseEnvStats, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, classificationCode, cloneFix, combatCastingTime, compareTo, copyOf, delBehavior, delEffect, delScript, description, destroy, disregardsArmorCheck, enchantQuality, envStats, experienceLevels, expertise, expirationDate, externalFiles, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchScript, finalize, flags, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getMaliciousTickdownTime, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTickDownRemaining, getTickStatus, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, image, iniPracticesRequired, iniPracticesToPractice, initializeClass, iniTrainsRequired, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isStat, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, numBehaviors, numEffects, numScripts, overrideMana, possibleContainer, practice, practicesRequired, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargets, putInCommandlist, rawImage, recoverEnvStats, requirements, sameAs, savable, setAbilityCode, setBaseEnvStats, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDownRemaining, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, trainsRequired, triggerStrings, unInvoke, usageCost, usageType, verbalCastCode, verbalCastMask
 
Methods inherited from class java.lang.Object
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

isTreading

protected boolean isTreading

room

public Room room
Constructor Detail

Sinking

public Sinking()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, MiscTech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class StdAbility
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Environmental
The displayable name of this object. May be modified by envStats() object. Is derived from the Name().

Specified by:
name in interface Environmental
Specified by:
name in interface Tickable
Overrides:
name in class StdAbility
Returns:
the modified final name of this object on the map.
See Also:
Environmental.Name()

displayText

public java.lang.String displayText()
Description copied from interface: Environmental
Gets the raw string used to show what this object looks like in the room. May be used as a basis for other methods, such as the title of rooms, and what an exit looks like when open. The value for Items may be null if the item is not displayed when the room is seen.

Specified by:
displayText in interface Environmental
Overrides:
displayText in class StdAbility
Returns:
the string describing how this object looks in the room

canAffectCode

protected int canAffectCode()
Description copied from class: StdAbility
Designates whether, when used as a property/effect, what sort of objects this ability can affect. Uses the Ability.CAN_* constants.

Overrides:
canAffectCode in class StdAbility
Returns:
a mask showing the type of objects this ability can affect
See Also:
Ability

canTargetCode

protected int canTargetCode()
Description copied from class: StdAbility
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. Uses the Ability.CAN_* constants.

Overrides:
canTargetCode in class StdAbility
Returns:
a mask showing the type of objects this ability can target
See Also:
Ability

reversed

protected boolean reversed()

isWaterSurface

protected boolean isWaterSurface(Room R)

isUnderWater

protected boolean isUnderWater(Room R)

canSinkFrom

protected boolean canSinkFrom(Room fromHere,
                              int direction)

stopSinking

protected boolean stopSinking(MOB mob)

okMessage

public boolean okMessage(Environmental myHost,
                         CMMsg msg)
Description copied from interface: MsgListener
The general message event previewer for the object. Messages passed herein are in a pending state, and may be safely modified or rejected without fear that they might be in the middle of being executed. Messages passed herein may not necessarily be FOR or FROM this object, but will almost always represent events which want to happen in the same rom. This method should always always return true UNLESS this message needs to be canceled, in which case it is necessary to tell the mob initiating the event (CMMsg.source()) why it is being cancelled. Every game event goes through these methods.

Specified by:
okMessage in interface MsgListener
Overrides:
okMessage in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that wants to be executed
Returns:
whether this message is allowed to execute
See Also:
CMMsg, CMMsg.source()

executeMsg

public void executeMsg(Environmental myHost,
                       CMMsg msg)
Description copied from interface: MsgListener
The general message event handler for the object. Messages passed herein may not necessarily be FOR this object, or from it, but will almost always represent events happening in the same room. The messages have already been through an approval process, so this method is called only to affect the final execution of the meaning of the message. Every game event goes through these methods.

Specified by:
executeMsg in interface MsgListener
Overrides:
executeMsg in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that needs to be executed
See Also:
CMMsg

tick

public boolean tick(Tickable ticking,
                    int tickID)
Description copied from interface: Tickable
this is the method which is called periodically by the threading engine. How often it is called depends on the parameters passed to the threadding engine when it is submitted for thread access. Typically the period is once per TIME_TICK period, but that is determined when the object is submitted to the thread engine.

Specified by:
tick in interface Tickable
Overrides:
tick in class StdAbility
Parameters:
ticking - a reference to this Tickable object
tickID - the TICKID_ constant describing this periodic call, as defined in Tickable
Returns:
true always, unless this object no longer wishes to ever tick again, in which case false
See Also:
Tickable, ServiceEngine, TickableGroup

recursiveRoomItems

public void recursiveRoomItems(java.util.Vector V,
                               Item item,
                               Room room)

affectEnvStats

public void affectEnvStats(Environmental affected,
                           EnvStats affectableStats)
Description copied from interface: StatsAffecting
This method is called by the recoverEnvStats() method on other Environmental objects. It is used to transform the Environmental baseEnvStats() object into a finished envStats() object, both of which are objects implementing the EnvStats interface. See those methods for more information.

Specified by:
affectEnvStats in interface StatsAffecting
Overrides:
affectEnvStats in class StdAbility
Parameters:
affected - the host of the EnvStats object being affected
affectableStats - the particular EnvStats object being affected
See Also:
EnvStats, Environmental, Environmental.baseEnvStats(), Environmental.envStats(), Environmental.recoverEnvStats()

setAffectedOne

public void setAffectedOne(Environmental being)
Description copied from interface: Ability
Sets a reference to the room, item, mob, or exit that is currently being affected by this skill. Does not apply to non-affecting skills like kick, but more to auto-invoking skills and spells that affect people like sleep, and especially to properties.

Specified by:
setAffectedOne in interface Ability
Overrides:
setAffectedOne in class StdAbility
Parameters:
being - the room, mob, or item being affected
See Also:
Ability.affecting()

invoke

public boolean invoke(MOB mob,
                      java.util.Vector commands,
                      Environmental target,
                      boolean auto,
                      int asLevel)
Description copied from interface: Ability
This method is called when a player or the system invokes this skill, casts this spell, etc. Calls the more complete invoke method without an empty command strings vector unless target is non-null, in which case the vector will contain the name of the target.

Specified by:
invoke in interface Ability
Overrides:
invoke in class StdAbility
Parameters:
mob - the player or mob invoking the skill
commands - the parameters entered for the skill (minus trigger word)
target - null, unless being auto-invoked. Represents an override target.
auto - false if player enters command, true if system invokes the command
asLevel - -1, unless being auto-invoked, when it is the level to invoke it at.
Returns:
whether the skill successfully invoked.